I love figuring out how things work and why they behave the way they do. This curiosity, paired with a lot of reading, helps me solve problems by tracing the underlying logic and connecting the dots from idea to outcome.
Beyond that, I’ve written around 40 short stories and built several small games, including a 7-day game jam project and an OSU capstone level design effort. I’m comfortable with feedback, data-driven iteration, and bringing creative ideas to life through writing and game development.
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A game I made for the 7-day Scream Jam. I was a solo developer, designer, and writer of werewolf-style card game where players could be werewolves or humans; I planned, developed, tested, and built it with SugarCube, and authored the game’s story.
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