I love figuring out how things work and why they behave the way they do. This curiosity, paired with a lot of reading, helps me solve problems by tracing the underlying logic and connecting the dots from idea to outcome. Beyond that, I’ve written around 40 short stories and built several small games, including a 7-day game jam project and an OSU capstone level design effort. I’m comfortable with feedback, data-driven iteration, and bringing creative ideas to life through writing and game development.

Samuel Westerham

I love figuring out how things work and why they behave the way they do. This curiosity, paired with a lot of reading, helps me solve problems by tracing the underlying logic and connecting the dots from idea to outcome. Beyond that, I’ve written around 40 short stories and built several small games, including a 7-day game jam project and an OSU capstone level design effort. I’m comfortable with feedback, data-driven iteration, and bringing creative ideas to life through writing and game development.

Available to hire

I love figuring out how things work and why they behave the way they do. This curiosity, paired with a lot of reading, helps me solve problems by tracing the underlying logic and connecting the dots from idea to outcome.

Beyond that, I’ve written around 40 short stories and built several small games, including a 7-day game jam project and an OSU capstone level design effort. I’m comfortable with feedback, data-driven iteration, and bringing creative ideas to life through writing and game development.

See more

Experience Level

Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner

Language

English
Fluent

Work Experience

Independent Writer at Self-employed
June 1, 2022 - Present
Wrote NSFW furry stories; around 40 stories completed over several years, with 1,000–2,000 words per piece. Demonstrated ability to incorporate reader feedback and analyze performance data to gauge story reception.
Independent Game Developer at Self-employed
October 1, 2025 - October 1, 2025
Solo developer for the 7-day Scream Jam; created a werewolf-style card game where players could be werewolves or humans; planned, developed, tested, built with SugarCube, and authored the game's story.
Level Designer at OSU Capstone project (pharmacy professor sponsorship)
September 1, 2024 - June 1, 2025
Collaborated with seven others to design, test, and fix multiple levels; contributed ideas for game systems and helped flesh out concepts with the team.
Plugin Developer at Self-employed
July 1, 2020 - July 1, 2020
Spent ~50 hours researching, developing, and prototyping a Minecraft plugin for a client; understood and implemented others' code; created a custom string parser for information.

Education

Bachelor's degree in Computer Science at Oregon State University
August 1, 2020 - June 1, 2027

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services
    paper Playing A Werewolves Hand

    A game I made for the 7-day Scream Jam. I was a solo developer, designer, and writer of werewolf-style card game where players could be werewolves or humans; I planned, developed, tested, and built it with SugarCube, and authored the game’s story.

    Linked here: https://www.twine.net/signin