Next availability:
August 20, 2026
I’m computer literate, a fast typist, and quick to learn new software and workflows. I combine creative arts skills in graphic design and game development, and I enjoy supporting teams with clear, production-ready visual work.
I have experience as a self-contracted concept artist for small teams and have also designed game UI that aligns with gameplay and thematic goals while keeping interfaces clean and player-friendly.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
Vietnamese
Beginner
Work Experience
Concept Artist (Contractor) at Melo Interactive
January 1, 2026 - PresentCollaborated with the team to develop original illustrated concepts to assist the 3D artist in capturing the designs. Worked within 3D workspaces to understand modeller requirements, and supported delivery with a curated texture board for reference and alignment.
UI Designer (Contractor) at Rift Arts
December 1, 2023 - December 1, 2023Designed optimal interface appearance aligned with the game's thematics. Focused on player-friendly UI design that supports seamless gameplay while minimizing clutter and keeping interface elements clear and usable.
Education
Creative Arts in Visual Entertainment and Design at Flinders University
January 11, 2030 - July 22, 2026High School Diploma at Seaton High School
January 11, 2030 - December 1, 2019Qualifications
Industry Experience
Gaming, Media & Entertainment, Computers & Electronics
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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