I’m a master’s-level Colombian music producer and musician with hands-on experience across film, feature projects, and video games. I work as a composer, arranger, performer, and sound creator—handling electric guitar, vocals, piano, and electric bass—while also contributing to Foley, dubbing, and dialogue editing for production sound and post-production workflows.
I also build creative assets digitally, including illustration and 2D animations using Unity and DragonBones, and I produce audio using DAWs such as Reaper, Pro Tools, Logic, Reason, and Audacity. With experience in labeling, planning, and production tools (Git/GitHub desktop, SourceTree, Azure, Trello) plus sound design and audio capture, I’m focused on delivering polished audio-visual work from idea to final mix.
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