I’m a master’s-level Colombian music producer and musician with hands-on experience across film, feature projects, and video games. I work as a composer, arranger, performer, and sound creator—handling electric guitar, vocals, piano, and electric bass—while also contributing to Foley, dubbing, and dialogue editing for production sound and post-production workflows. I also build creative assets digitally, including illustration and 2D animations using Unity and DragonBones, and I produce audio using DAWs such as Reaper, Pro Tools, Logic, Reason, and Audacity. With experience in labeling, planning, and production tools (Git/GitHub desktop, SourceTree, Azure, Trello) plus sound design and audio capture, I’m focused on delivering polished audio-visual work from idea to final mix.

Santiago Sarmiento

I’m a master’s-level Colombian music producer and musician with hands-on experience across film, feature projects, and video games. I work as a composer, arranger, performer, and sound creator—handling electric guitar, vocals, piano, and electric bass—while also contributing to Foley, dubbing, and dialogue editing for production sound and post-production workflows. I also build creative assets digitally, including illustration and 2D animations using Unity and DragonBones, and I produce audio using DAWs such as Reaper, Pro Tools, Logic, Reason, and Audacity. With experience in labeling, planning, and production tools (Git/GitHub desktop, SourceTree, Azure, Trello) plus sound design and audio capture, I’m focused on delivering polished audio-visual work from idea to final mix.

Available to hire

I’m a master’s-level Colombian music producer and musician with hands-on experience across film, feature projects, and video games. I work as a composer, arranger, performer, and sound creator—handling electric guitar, vocals, piano, and electric bass—while also contributing to Foley, dubbing, and dialogue editing for production sound and post-production workflows.

I also build creative assets digitally, including illustration and 2D animations using Unity and DragonBones, and I produce audio using DAWs such as Reaper, Pro Tools, Logic, Reason, and Audacity. With experience in labeling, planning, and production tools (Git/GitHub desktop, SourceTree, Azure, Trello) plus sound design and audio capture, I’m focused on delivering polished audio-visual work from idea to final mix.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Composer, Producer (Audio Brand Identity) at Cruz Verde Colombia
January 1, 2026 - January 1, 2026
Composed and produced an audio brand identity for Cruz Verde Colombia, creating sonic elements suited to brand recognition and use in media campaigns.
Sound editor and composer
January 1, 2026 - Present
Served as sound editor and composer for the short film “Melodía del Río”, contributing music and edited audio to match the film’s emotional tone.
Sound Editor, Composer
January 1, 2026 - December 31, 2026
Worked as a sound editor and composer for the short film “Melodía del Río”, supporting clean audio preparation and musical composition to align with the film’s creative intent.
Composer and Music Producer (Audio Brand Identity) at Cruz Verde Colombia
January 1, 2026 - December 31, 2026
Composed and produced an audio brand identity, translating brand values into sound and musical elements designed for consistent use across communication channels.
Composer, Music Producer
January 1, 2025 - January 1, 2025
Composed and produced an audio brand identity for the European Union in Colombia, supporting campaign audio assets and brand-aligned deliverables.
Composer and producer (audio brand identity) at European Union in Colombia
January 1, 2025 - Present
Composed and produced an audio brand identity for the European Union in Colombia.
Composer and Music Producer (Audio Brand Identity) at European Union in Colombia
January 1, 2025 - December 31, 2025
Composed and produced an audio brand identity for the European Union in Colombia, creating consistent sonic branding elements suitable for the organization’s communications.
Composer, music producer, and performer
January 1, 2022 - Present
Composed, produced, and performed for an environmental awareness social media campaign in collaboration with Colombia’s Ministry of Environment and Sustainable Development.
Composer, Music Producer, Performer
January 1, 2022 - December 31, 2022
Composed and produced music and performed for an environmental awareness social media campaign in collaboration with Colombia’s Ministry of Environment and Sustainable Development, delivering audio content tailored for campaign use.
Composer, Music Producer
January 1, 2020 - January 1, 2020
Composed and produced music for a social media campaign for Kiut Colombia Norma.
Composer, Music Producer
January 1, 2020 - January 1, 2020
Composed and produced music for a social media campaign for Cerveza Andina.
Composer and music producer (social media campaign) at Kiut Colombia Norma
January 1, 2020 - Present
Composed and produced music for a social media campaign for Kiut Colombia Norma.
Composer and music producer (social media campaign) at Cerveza Andina
January 1, 2020 - Present
Composed and produced music for a social media campaign for Cerveza Andina.
Composer and Music Producer at Kiut Colombia Norma
January 1, 2020 - December 31, 2020
Composed and produced music for a social media campaign for Kiut Colombia Norma, providing audio content aligned with the campaign messaging.
Composer and Music Producer at Cerveza Andina
January 1, 2020 - December 31, 2020
Created music for a social media campaign for Cerveza Andina, focusing on audio that fits the brand style and supports campaign goals.
Music Producer at JAM. Demián Alvear
January 1, 2019 - January 1, 2019
Composed/produced music for the video game “Unmuted”, contributing to the game’s audio direction and production requirements.
Music producer at JAM.
January 1, 2019 - Present
Produced music for the video game “Unmuted”, creating game audio materials aligned with interactive pacing and player experience.
Music Producer
January 1, 2019 - December 31, 2019
Created music production for the video game “Unmuted”. Contributed audio assets for gameplay, supporting the project’s atmosphere through composition and production work.
Music Producer, Composer, Foley Artist, Dubbing Creator at platz iZ iggura t Studios
January 1, 2018 - January 1, 2018
Produced, composed, and created Foley and dubbing for the documentary feature film “Umunukunu”. Delivered music production and sound elements aligned with the film’s narrative and production needs.
Music production producer, composer, Foley artist, and dubbing creator at Platz i Ziggurat Studios
January 1, 2018 - Present
Produced, composed, and created Foley and dubbing for the documentary feature film “Umukunuku”. Delivered music and audio elements to support narrative and immersion.
Music Producer, Composer, Foley Artist, Dubbing Creator at Platz iZiggurat Studios
January 1, 2018 - December 31, 2018
Produced, composed, and created Foley and dubbing elements for the documentary feature film “Umulukunu”. Delivered audio elements aligned with the film’s story, working across creative sound tasks (Foley and voice/dubbing) to support narrative immersion.
Producer, composer, and Foley artist
January 1, 2017 - Present
Worked as producer, composer, and Foley artist for the short film “Fashion film”, providing audio and music elements to complement the visual story.
Producer, Composer, Foley Artist
January 1, 2017 - December 31, 2017
Provided production support, composition, and Foley work for the short film “Fashion film”. Focused on creating music and sound effects that match the timing, tone, and pacing of the visual scenes.

Education

Master in Music at Universidad Sergio Arboleda
January 11, 2030 - August 31, 2026
Master in Music at Universidad Sergio Arboleda
January 11, 2030 - August 31, 2026
Film Talent Workshop (Music in Film) at Fitfilm Talen t Workshop
January 11, 2030 - August 31, 2026
Audio portfolio at Audiostation
January 11, 2030 - August 31, 2026
Master in Music at Universidad Sergio Arboleda
January 11, 2030 - August 31, 2026
Film Talent Workshop (Music in Film) at Universidad Sergio Arboleda
January 11, 2030 - August 31, 2026
at Arts station (Audio portfolio)
January 11, 2030 - August 31, 2026

Qualifications

Animation portfolio
January 11, 2030 - August 31, 2026

Industry Experience

Media & Entertainment, Gaming, Education, Software & Internet

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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