Hi there! I’m Scarlett Moonvale, a passionate game animator and illustrator with over 15 years of experience crafting 2D and 3D animations for games. I specialize in Autodesk Maya, Unreal Engine, Unity 3D, and pixel art tools like Aseprite, delivering polished character animations and cinematic sequences for diverse projects. I’ve also led pixel art animation workshops for beginners and enjoy collaborating across disciplines to bring game worlds to life. In my work, I focus on storytelling through motion, mentoring teams, and continually exploring new techniques to elevate gameplay visuals.

Scarlett Moonvale

Hi there! I’m Scarlett Moonvale, a passionate game animator and illustrator with over 15 years of experience crafting 2D and 3D animations for games. I specialize in Autodesk Maya, Unreal Engine, Unity 3D, and pixel art tools like Aseprite, delivering polished character animations and cinematic sequences for diverse projects. I’ve also led pixel art animation workshops for beginners and enjoy collaborating across disciplines to bring game worlds to life. In my work, I focus on storytelling through motion, mentoring teams, and continually exploring new techniques to elevate gameplay visuals.

Available to hire

Hi there! I’m Scarlett Moonvale, a passionate game animator and illustrator with over 15 years of experience crafting 2D and 3D animations for games. I specialize in Autodesk Maya, Unreal Engine, Unity 3D, and pixel art tools like Aseprite, delivering polished character animations and cinematic sequences for diverse projects. I’ve also led pixel art animation workshops for beginners and enjoy collaborating across disciplines to bring game worlds to life.

In my work, I focus on storytelling through motion, mentoring teams, and continually exploring new techniques to elevate gameplay visuals.

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Language

English
Advanced
Persian
Fluent

Work Experience

3D Lead Animator at Digital Dragon
January 1, 2022 - January 1, 2024
Created high quality character animations with Autodesk Maya and implemented in Unreal Engine using Animation blueprints.
2D Lead Animator at Dead Mage
January 1, 2014 - January 1, 2021
Created 2D character animations in pixel art and implemented in Unity 2D using Animator and various components.
2D Animator at Bloody Streets
January 1, 2012 - January 1, 2014
Created 2D high resolution classic frame by frame character animation using Adobe Photoshop.
Game Artist at Digital Dragon
January 1, 2024 - Present
Created cinematics using Unreal Engine sequencer.

Education

Computer Software Engineering at K. N. Toosi University of Technology, Tehran
January 1, 2013 - January 1, 2017
Autodesk Maya at Inverse School
January 1, 2020 - January 1, 2021
Zbrush Basics at Inverse School
January 1, 2020 - January 1, 2020
Fashion Design at University of Tehran
January 1, 2017 - January 1, 2018
2D Animation at Tehran University of Art
January 1, 2010 - January 1, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment