I’m Iuliia Lebed, a scenic designer, prop maker, and puppet builder who loves turning ideas into tangible stage worlds. I work across theatrical puppetry, costume pieces, and performance props, combining carpentry/metal frame work, sewing textiles, and finishing with painting so each part comes together reliably for production teams. My background also includes mural painting and craft art—from building approved physical models and detailed construction schemes for theatre use to creating needle-felted souvenirs and hand-painted facades in remote Arctic settings. In addition, I have an engineering and metrology foundation that helps me approach fabrication and documentation with clarity, accuracy, and strong handoff skills to collaborating teams. Open to remote collaboration.

Iuliia Lebed

I’m Iuliia Lebed, a scenic designer, prop maker, and puppet builder who loves turning ideas into tangible stage worlds. I work across theatrical puppetry, costume pieces, and performance props, combining carpentry/metal frame work, sewing textiles, and finishing with painting so each part comes together reliably for production teams. My background also includes mural painting and craft art—from building approved physical models and detailed construction schemes for theatre use to creating needle-felted souvenirs and hand-painted facades in remote Arctic settings. In addition, I have an engineering and metrology foundation that helps me approach fabrication and documentation with clarity, accuracy, and strong handoff skills to collaborating teams. Open to remote collaboration.

Available to hire

I’m Iuliia Lebed, a scenic designer, prop maker, and puppet builder who loves turning ideas into tangible stage worlds. I work across theatrical puppetry, costume pieces, and performance props, combining carpentry/metal frame work, sewing textiles, and finishing with painting so each part comes together reliably for production teams.

My background also includes mural painting and craft art—from building approved physical models and detailed construction schemes for theatre use to creating needle-felted souvenirs and hand-painted facades in remote Arctic settings. In addition, I have an engineering and metrology foundation that helps me approach fabrication and documentation with clarity, accuracy, and strong handoff skills to collaborating teams.

Open to remote collaboration.

See more

Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
See more

Language

Russian
Fluent
English
Intermediate

Work Experience

Artist-in-Residence at NES Artist Residency (Skagastrond, Iceland)
January 1, 2026 - February 28, 2026
Developed and fabricated the Canary and Goose with Arrow performance props for The Addams Family. Created an approved physical Tree model and a dimensioned construction scheme for the theatre team; sourced additional wool locally when supplies ran short.
Scenic Designer | Prop Maker | Puppet Builder at Magadan Regional Puppet Theatre (Magadan, Russian Far East)
January 1, 2026 - Present
Builds theatrical puppets, costume pieces, and performance props for professional productions. Constructs forms, costumes, and mechanisms while separating responsibilities for metal frames, sewing, and final painting.
Souvenir Maker & Craft Artist at Barentsburg Crafts Centre (Svalbard)
January 1, 2025 - December 31, 2025
Created needle-felted toys, postcards, and handmade soap in remote Arctic working conditions. Developed one original mural composition, adapted supplied artwork for the second, and transferred and painted both Pomor Hostel facades by hand at large scales.
Freelance Scenic Design Projects (remote collaboration) at U.S. theatre teams (project-based)
January 1, 2024 - January 1, 2026
Provided scenic concepts and practical pre-production support: developed scenic concepts, physical scale models, orthographic drawings, and costume concepts, plus fabrication guidance. Full-scale scenery was fabricated by receiving theatre teams in Maryland.
Freelance Scenic Designer (remote collaboration) at U.S. theatre teams (receiving theatres in Maryland)
January 1, 2024 - January 1, 2026
Developed scenic concepts, physical scale models, orthographic drawings, and costume concepts. Provided fabrication guidance for full-scale scenery fabricated by receiving theatre teams in Maryland.
Engineer of Metrology at Gazprom Transgaz Yugorsk
January 1, 2014 - January 1, 2025
Applied measurement discipline, technical documentation, and methodical problem-solving in an industrial environment.

Education

Teacher of Visual Arts (Postgraduate Diploma) at Postgraduate studies (institution not specified)
January 1, 2024 - January 1, 2025
Professional Degree in Graphic Design at International East European College
January 1, 2021 - January 1, 2024
Master / Specialist Degree in Engineering at Ural State Technical University (UPI)
January 1, 2005 - January 1, 2009
Teacher of Visual Arts (Postgraduate Diploma) at Postgraduate Diploma program (institution not specified)
January 1, 2024 - January 1, 2025
Professional Degree in Graphic Design at International East European College
January 1, 2021 - January 1, 2024
Master / Specialist Degree in Engineering at Ural State Technical University (UPI)
January 1, 2005 - January 1, 2009

Qualifications

ANABIN evaluation: German higher-education equivalency (H+ / Entspricht)
January 11, 2030 - September 11, 2026
ANABIN evaluation: German higher-education equivalency (H+ / Entspricht)
January 11, 2030 - September 11, 2026

Industry Experience

Media & Entertainment, Education, Professional Services, Manufacturing, Energy & Utilities