Over the span of my career I've written comic books, comic strips, video games and cartoons for companies large and small that have entrusted me with handling global brands, and creating new IP. My true passion is for creating nuanced characters and for forging new paths in interactive writing.

Sean Kelley McKeever

Over the span of my career I've written comic books, comic strips, video games and cartoons for companies large and small that have entrusted me with handling global brands, and creating new IP. My true passion is for creating nuanced characters and for forging new paths in interactive writing.

Available to hire

Over the span of my career I’ve written comic books, comic strips, video games and cartoons for companies large and small that have entrusted me with handling global brands, and creating new IP. My true passion is for creating nuanced characters and for forging new paths in interactive writing.

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Language

Work Experience

Senior Writer at Archetype Entertainment
March 1, 2026 - Present
Writing, polishing, and implementing various text for the "Exodus" RPG: barks, ambients, lore, narrative design, and wrangling of strings, quests, and assets directly within Unreal Engine.
Narrative Director at Scopely
May 6, 2024 - September 26, 2025
Oversaw and executed the narrative vision for a AAA mobile game. In addition to writing outlines and scripts, I created documents for narrative systems, lore, characters, environments, and quest design. I also provided feedback and proposed solutions to art and design teams, while at the same time thoughtfully addressing notes from colleagues and the IP holder.
Senior Writer at Archetype Entertainment
May 2, 2022 - June 30, 2023
This first contract at Archetype had me plotting, designing, and writing quests for "Exodus".
Lead Writer at Fogbank Entertainment
November 6, 2017 - January 31, 2020
Writer of a narrative RPG based on "The X-Files" for the Storyscape mobile app. Duties included designing a multi-season storyline from scratch, creating wholly new player characters for starring roles along with a new direction and central mythology for the IP, designing the storytelling methodology and gameplay, and writing branching-narrative scripts with variable scripting.
Senior Writer at BioWare
April 2, 2012 - July 17, 2015
Duties on the "Star Wars: The Old Republic" online RPG included: developing, plotting and writing expansions, quest lines and in-game events with branching narratives; creating major and minor NPCs; providing ancillary material such as in-game emails, lore entries, quest journals, and blog posts; devising names for maps and in-game items; working with other teams to ensure consistency in voice acting, cinematics, world design, quest design, and public messaging; and collaborating with the writing team to develop stories, and to provide and implement peer reviews.
Writer at Marvel Comics
January 1, 2001 - April 26, 2024
Writer of hundreds of comics, mostly from 2003-11 with a return in 2022-24.

Education

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Qualifications

Eisner Award Winner
July 27, 2005 - July 27, 2005