Sebastian | Unity Developer With 3 years of experience in Unity development, I specialize in creating interactive experiences for a variety of platforms, including VR/AR, motion capture-driven games, and more. From simple 2D games to complex, immersive environments, I have the skills and expertise to bring any vision to life. My areas of expertise include: VR/AR Development: Designing immersive virtual and augmented reality experiences that engage users and deliver unique, interactive content. Motion Capture Integration: Creating motion-based interactive systems using devices like Kinect, allowing players to control experiences through physical movements instead of traditional controllers. Custom Interactive Projects: Whether it's a straightforward 2D game or an advanced, large-scale VR/AR project, I bring a deep understanding of Unity to deliver high-quality, engaging solutions. I’m passionate about crafting innovative, user-centric experiences that redefine how people interact with digital environments.

Sebastian Banko

Sebastian | Unity Developer With 3 years of experience in Unity development, I specialize in creating interactive experiences for a variety of platforms, including VR/AR, motion capture-driven games, and more. From simple 2D games to complex, immersive environments, I have the skills and expertise to bring any vision to life. My areas of expertise include: VR/AR Development: Designing immersive virtual and augmented reality experiences that engage users and deliver unique, interactive content. Motion Capture Integration: Creating motion-based interactive systems using devices like Kinect, allowing players to control experiences through physical movements instead of traditional controllers. Custom Interactive Projects: Whether it's a straightforward 2D game or an advanced, large-scale VR/AR project, I bring a deep understanding of Unity to deliver high-quality, engaging solutions. I’m passionate about crafting innovative, user-centric experiences that redefine how people interact with digital environments.

Available to hire

Sebastian | Unity Developer

With 3 years of experience in Unity development, I specialize in creating interactive experiences for a variety of platforms, including VR/AR, motion capture-driven games, and more. From simple 2D games to complex, immersive environments, I have the skills and expertise to bring any vision to life.

My areas of expertise include:

VR/AR Development: Designing immersive virtual and augmented reality experiences that engage users and deliver unique, interactive content.

Motion Capture Integration: Creating motion-based interactive systems using devices like Kinect, allowing players to control experiences through physical movements instead of traditional controllers.

Custom Interactive Projects: Whether it’s a straightforward 2D game or an advanced, large-scale VR/AR project, I bring a deep understanding of Unity to deliver high-quality, engaging solutions.

I’m passionate about crafting innovative, user-centric experiences that redefine how people interact with digital environments.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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Language

Croatian
Fluent
English
Advanced
Italian
Intermediate

Work Experience

Freelance - Developer at Afinne-O Reality
March 1, 2023 - Present
Developed immersive VR and AR projects in Unity. Built motion capture systems with Unity. Created and published assets for the Unity Asset Store. Designed and implemented a pipeline for creating video animations using AI.
C# Programmer (Unity Developer) at Red Martyr Entertinamet
March 1, 2025 - October 19, 2025
Lead Programmer on a sandbox cozy builder game, responsible for designing and implementing core systems and gameplay mechanics. Contributed to a dark fantasy RPG by leading the migration of the project from URP to HDRP, ensuring visual fidelity and performance improvements.
Back-end Software Developer at Endava Croatia
February 28, 2023 - October 19, 2025
Designed and implemented new APIs and service functionalities. Developed and maintained unit and component integration tests.
Software Developer Internship at Endava Slovenia
June 1, 2022 - October 19, 2025
Software Developer Internship focusing on software development and collaboration with teams.

Education

Bachelor of Science in Mathematics at University of Rijeka, Department of Mathematics
January 11, 2030 - December 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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