Hi, I’m Sebastián Ignacio Requena Rojas, a digital animator with formal training from Liceo Gabriela Mistral and Instituto Profesional Arcos. I have experience with 3D animation programs like Maya and Blender, and I’m proficient in After Effects and lighting. I’m currently building my video game portfolio and doing temporary work for web series. I specialize in body mechanics and animation for anthropomorphic and robotic characters. I love bringing characters to life in complex tasks, and I learn from feedback from leads to work faster in animation. I’m at an intermediate level with Maya tools and am actively exploring new projects and challenges.

Sebastián Ignacio Requena Rojas

Hi, I’m Sebastián Ignacio Requena Rojas, a digital animator with formal training from Liceo Gabriela Mistral and Instituto Profesional Arcos. I have experience with 3D animation programs like Maya and Blender, and I’m proficient in After Effects and lighting. I’m currently building my video game portfolio and doing temporary work for web series. I specialize in body mechanics and animation for anthropomorphic and robotic characters. I love bringing characters to life in complex tasks, and I learn from feedback from leads to work faster in animation. I’m at an intermediate level with Maya tools and am actively exploring new projects and challenges.

Available to hire

Hi, I’m Sebastián Ignacio Requena Rojas, a digital animator with formal training from Liceo Gabriela Mistral and Instituto Profesional Arcos. I have experience with 3D animation programs like Maya and Blender, and I’m proficient in After Effects and lighting. I’m currently building my video game portfolio and doing temporary work for web series.

I specialize in body mechanics and animation for anthropomorphic and robotic characters. I love bringing characters to life in complex tasks, and I learn from feedback from leads to work faster in animation. I’m at an intermediate level with Maya tools and am actively exploring new projects and challenges.

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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Character Animator at Insert Coin Studios
March 1, 2025 - July 1, 2025
Character animator and modeling for interactive video games; general animation for production of titles aimed at children 4-6 years old; basic lighting and 3D modeling for environments and characters.
Character animator and modeling at Insert Coin Studios
March 1, 2025 - July 1, 2025
General animation for production of interactive video games, specialized for children between 4-6 years old. Basic lighting work and 3D modeling in environments and characters.

Education

Digital Animation at Arcos Professional Institute
January 11, 2030 - January 1, 2024
High School Diploma at Liceo Gabriela Mistral
January 11, 2030 - January 1, 2018
Digital Animator at Liceo Gabriela Mistral
January 11, 2030 - January 1, 2018
3D Animator at Instituto Profesional Arcos
January 11, 2030 - January 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet
    uniE608 Demo reel 2025
    This is my Demo Reel, i hope you like it! https://www.twine.net/signin https://www.twine.net/signin Mia & Codie TV Serie Pájaro Commissioned for Relish Studios, Moody Studios, EpicStoryMedia.