Available to hire
Self-taught and passionate about coding
and creation, I’ve been working as a free-
lance application and video game develo-
per since 2023. I mainly work independent-
ly as a lead developer on projects that
combine technical exper tise, organization,
and creativity.
The entrepreneurial world inspires me, it
fuels my desire for independence, impact,
and continuous growth, both technically
and personally.
I love learning, structuring, creating, and
turning ideas into concrete, living solu-
tions.
Skills
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
French
Fluent
English
Fluent
Romanian, Moldavian, Moldovan
Advanced
Spanish; Castilian
Intermediate
Work Experience
Freelance Software Developer at Self-Employed
February 29, 2024 - October 14, 2025Technical support for various game development projects; debugging, optimization, and prototyping; direct communication with clients with diverse needs.
Engine & Tools Developer (Freelance) at Tactic Smith
September 1, 2023 - PresentDeveloped a modular game engine for a Grid-Based Tactical RPG; built a rapid prototyping system, level editor, and debug toolkit; designed a scalable architecture allowing the client to create multiple games from a single core foundation.
Lead Développeur (Freelance) at Heezi
June 1, 2025 - October 14, 2025Designed and developed an educational mobile app in React Native; implemented the entire technical architecture, main features, and internal tools on the front-end; created a gamified learning experience with quizzes, rewards, customization, progression, and storytelling; collaborated closely with the client and another freelancer, managing both the technical direction, management and organization of the project.
Freelance Technical Support at Freelance Beginnings
February 29, 2024 - October 14, 2025Provided technical support for various game development projects; performed debugging, optimization, and prototyping; maintained direct communication with clients with diverse needs.
Engine & Tools Developer at Tactic Smith
June 30, 2025 - October 14, 2025Developed a modular game engine for a Grid-Based Tactical RPG; built a rapid prototyping system, level editor, and debug toolkit; designed a scalable architecture enabling the client to create multiple games from a single core foundation.
Lead Développeur at Heezi
June 30, 2025 - October 14, 2025Designed and developed an educational mobile app in React Native; implemented the entire technical architecture, main features, and internal tools on the front-end; created a gamified learning experience with quizzes, rewards, customization, progression, and storytelling; collaborated with clients and another freelancer, managing technical direction, project management, and organization.
Education
General Baccalaureate at General Baccalaureate
January 11, 2030 - October 14, 2025Bachelor in Computer Science at LYCEE KLEBER
January 1, 2020 - January 1, 2023Bachelor in Computer Science at IUT Robert Schuman
January 1, 2023 - January 1, 2024Self-Taught Path at Self-Taught Path
January 1, 2016 - January 1, 2024General Baccalaureate – High Honors at LYCEE KLEBER
January 11, 2030 - October 14, 2025Bachelor in Computer Science – Year 1 completed at IUT Robert Schuman
January 1, 2023 - January 1, 2024Qualifications
Self-Taught Path
January 1, 2016 - January 1, 2024General Baccalaureate – High Honors
January 11, 2030 - October 14, 2025Bachelor in Computer Science – Year 1
January 1, 2023 - January 1, 2024Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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