Hi, I'm Seema Rajput, a 3D character animator based in Bangalore. I bring characters to life using Autodesk Maya, Unity3D, Unreal Engine, and a keen eye for detail. I'm a hardworking, fast learner who thrives in team environments and always aims for high-quality results. With experience across feature animation, VFX, and game projects at Double Negative Bangalore, MPC, Technicolor, Rockstar Games, and more, I enjoy turning creative ideas into polished visuals and pushing for perfection in every shot.

Seema Rajput

Hi, I'm Seema Rajput, a 3D character animator based in Bangalore. I bring characters to life using Autodesk Maya, Unity3D, Unreal Engine, and a keen eye for detail. I'm a hardworking, fast learner who thrives in team environments and always aims for high-quality results. With experience across feature animation, VFX, and game projects at Double Negative Bangalore, MPC, Technicolor, Rockstar Games, and more, I enjoy turning creative ideas into polished visuals and pushing for perfection in every shot.

Available to hire

Hi, I’m Seema Rajput, a 3D character animator based in Bangalore. I bring characters to life using Autodesk Maya, Unity3D, Unreal Engine, and a keen eye for detail. I’m a hardworking, fast learner who thrives in team environments and always aims for high-quality results.

With experience across feature animation, VFX, and game projects at Double Negative Bangalore, MPC, Technicolor, Rockstar Games, and more, I enjoy turning creative ideas into polished visuals and pushing for perfection in every shot.

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Work Experience

Cinematic Artist at Double Negative Bangalore
February 1, 2022 - Present
Cinematic Artist on high-profile visual effects projects, focusing on 3D character animation, shot production, and integration for Stranger Things.
Cinematic Artist at Agora Freelance
November 1, 2021 - April 30, 2022
Cinematic Artist on Awakening, delivering cinematic sequences and look development.
Cinematic Artist at MPC Bangalore
April 1, 2021 - November 30, 2021
Contributed to Chip & Dale Rescue Ranger and Wheel of Time, performing 3D animation, shading and shot work.
Cinematic Artist at Agora Freelance
February 1, 2020 - March 31, 2021
Cinematic Artist on Awakening, delivering cinematic sequences and look development.
Cinematic Artist at MPC Montreal
July 1, 2018 - November 30, 2019
Worked on Shazam, Call of The Wild, The Voyage of Dr. Dolittle; provided animation, shot work and pipeline contributions.
Cinematic Artist at Technicolor
September 1, 2017 - June 30, 2018
Alvin & Chipmunks project; contributed character animation and look development.
3D Animator at Rockstar Games
April 1, 2013 - February 28, 2017
GTA V and Red Dead Redemption projects; 3D animation, rigging and asset creation.
Animator at Xentrix Studios
March 1, 2012 - October 31, 2013
Wild West; 3D character animation and related tasks.
3D Animator at DQ Entertainment
February 1, 2007 - September 30, 2010
Jungle Book, The Penguins of Madagascar, Mickey in Wonderland; 3D animation and scene work.

Education

Bachelor in Journalism at SMU
January 11, 2030 - January 1, 2020
Certified in Mechanical Rigging at CGMA
January 11, 2030 - April 14, 2026
Diploma in 3D Digital Animation at Picasso Animation College
January 11, 2030 - January 1, 2006

Qualifications

Certified in Mechanical Rigging
January 11, 2030 - April 14, 2026
Diploma in 3D Digital Animation
January 11, 2030 - January 1, 2006

Industry Experience

Media & Entertainment, Gaming