Available to hire
I was part of a team developing a Souls-like game, primarily using Unreal Engine.
As the team leader, my main responsibilities included game planning, game art, gameplay design, and team task allocation. During the development process, I used software such as Microsoft Office, Clip Studio Paint (CSP), Photoshop (PS), and Illustrator (AI).
Additionally, since communication with the team was essential, I also worked with various 3D software, including 3ds Max, Maya, ZBrush, Substance Painter, and Blender, as well as Unreal Engine.
Experience Level
Expert
Expert
Intermediate
Intermediate
Beginner
Language
English
Advanced
Chinese
Fluent
Malay
Intermediate
Work Experience
Education
Bachelor of multimedia and game science at lunghwa university of science and technology
April 1, 2021 - January 31, 2025Qualifications
Hire a Artist
We have the best artist experts on Twine. Hire a artist in Puchong today.