Available to hire
Hi, I’m Sergio Ferrer Arévalo, a technical artist and VFX artist focused on shaders and visual effects for video games. I enjoy playing games and making them, and I’m eager to gain more experience in the game industry and create high-quality content.
I thrive in both team settings and independent work, I prioritize performance optimization, clean code, and effective collaboration with designers and programmers to deliver polished VFX, animations, and gameplay systems.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Work Experience
VFX Teacher for a Workshop at Florida Universitaria
April 1, 2015 - April 5, 2025Responsibilities included preparing materials for students to learn how to create simple VFX, following university guidelines, working with students from different fields, and adapting the basic knowledge of VFX to learn it in a short period of time.
Technical Artist / VFX Artist & Gameplay Programmer at StarCruiser Studio
March 1, 2024 - February 27, 2025Developed custom shaders in Unity using HLSL and ShaderGraph; created visual effects for attacks, environments and UI; optimized materials and effects to improve performance; collaborated with designers and programmers to integrate effects into the game; built inventory, progression and combat systems; developed particles and atmospheric effects.
Education
Bachelor’s Degree in Video Game Design and Development & Interactive Experiences at Florida Universitaria
January 1, 2021 - February 24, 2026Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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