I am a video editor and 3D artist, highly skilled in motion graphics, modeling, texturing, and animation. As a video editor and content manager, I have worked in various areas, mainly for content creators in diverse media sectors. In the 3D modeling area I am capable of modeling props, sets, weapons, or even characters, each with their own workflow. I am a creative, responsible person with experience in teamwork, able to adapt to different workflows and new projects, with good communication skills and a professional level of English. I am passionate about creating immersive visuals and delivering high-quality results across both 3D assets and video content, with a focus on collaboration and continuous learning.

Sergio Penalver

I am a video editor and 3D artist, highly skilled in motion graphics, modeling, texturing, and animation. As a video editor and content manager, I have worked in various areas, mainly for content creators in diverse media sectors. In the 3D modeling area I am capable of modeling props, sets, weapons, or even characters, each with their own workflow. I am a creative, responsible person with experience in teamwork, able to adapt to different workflows and new projects, with good communication skills and a professional level of English. I am passionate about creating immersive visuals and delivering high-quality results across both 3D assets and video content, with a focus on collaboration and continuous learning.

Available to hire

I am a video editor and 3D artist, highly skilled in motion graphics, modeling, texturing, and animation. As a video editor and content manager, I have worked in various areas, mainly for content creators in diverse media sectors. In the 3D modeling area I am capable of modeling props, sets, weapons, or even characters, each with their own workflow. I am a creative, responsible person with experience in teamwork, able to adapt to different workflows and new projects, with good communication skills and a professional level of English.

I am passionate about creating immersive visuals and delivering high-quality results across both 3D assets and video content, with a focus on collaboration and continuous learning.

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Language

English
Fluent

Work Experience

Stylized 3D Artist at Lama Studio
April 1, 2022 - June 30, 2022
Stylized modeling and texturing for 3D props, weapons, environments and characters.
Director and Coordinator for 2D & 3D Art Style at Tree Games Studio
December 1, 2022 - February 28, 2023
Directed and coordinated 2D & 3D art style; 3D stylized modeling and texturing for props, environments and characters.
Editing and Audiovisual Content Editor at Pisquare Studio
May 1, 2023 - January 31, 2024
Editing and management of audiovisual content. Motion graphics and VFX development. Creation of thumbnails, logos, interfaces.
Freelance Editor at Freelance
March 1, 2024 - September 30, 2025
Blender / Autodesk 3D, Maya, Unreal Engine 5, and a broad set of tools including Autodesk Premiere Pro, After Effects, Photoshop, ZBrush, Substance 3D Painter, and more; also proficiency with project management tools Trello, Hack n Plan, and Click Up.
Freelance Editor at Self-Employed / Freelance
March 1, 2024 - September 30, 2025
Editing and post-production work for various clients using Blender, Autodesk Maya, and Adobe Creative Suite; responsible for 3D assets, video edits, motion graphics, and VFX; manages audiovisual content and project delivery.
Director and Coordinator at Tree Games Studios
December 1, 2022 - February 28, 2023
Directed and coordinated 2D & 3D art styles; oversaw stylized modeling and texturing for props, environments, and characters.

Education

Grado Superior en Animación 3D, Juegos y Entornos Interactivos at CEV
January 1, 2020 - January 1, 2022
Grado Superior en Animación 3D, Juegos y Entornos Interactivos at CEV
January 1, 2020 - December 31, 2022
Stylized modeling and texturing for 3D props, weapons, environments and characters at Lamae Studio
April 1, 2022 - June 1, 2022
Director and coordinator for 2D & 3D art style. 3D stylized modeling and texturing for props, environments and characters at Tree Games Studios
December 1, 2022 - February 28, 2023
Editing and management of audiovisual content. Motion graphics and VFX development. Creation of thumbnails, logos, and interfaces at Pisquares Studio
May 1, 2023 - January 31, 2024
Freelance Editor at Freelance / Self-Employed
March 1, 2024 - September 30, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education, Professional Services