I have a background as an entertainment sector writer, progressing to editor-in-chief and director of several magazines. I bring extensive experience as a graphic designer, layout artist, creator/illustrator of merchandising characters, and comic book scriptwriter. Currently, I develop and publish board games under my own brand, MixinGames, while also designing games for external publishers. I am always eager to learn and improve my craft. My journey began with creating manga-themed fanzines, evolving through work in graphic arts printing shops and editorial journalism, and leading gaming magazines such as Loading. Over the years, I've diversified into character design for collectibles, social game design, and numerous personal projects centered on Japanese-inspired designs and illustration.

Sergio Herrera

I have a background as an entertainment sector writer, progressing to editor-in-chief and director of several magazines. I bring extensive experience as a graphic designer, layout artist, creator/illustrator of merchandising characters, and comic book scriptwriter. Currently, I develop and publish board games under my own brand, MixinGames, while also designing games for external publishers. I am always eager to learn and improve my craft. My journey began with creating manga-themed fanzines, evolving through work in graphic arts printing shops and editorial journalism, and leading gaming magazines such as Loading. Over the years, I've diversified into character design for collectibles, social game design, and numerous personal projects centered on Japanese-inspired designs and illustration.

Available to hire

I have a background as an entertainment sector writer, progressing to editor-in-chief and director of several magazines. I bring extensive experience as a graphic designer, layout artist, creator/illustrator of merchandising characters, and comic book scriptwriter. Currently, I develop and publish board games under my own brand, MixinGames, while also designing games for external publishers. I am always eager to learn and improve my craft.

My journey began with creating manga-themed fanzines, evolving through work in graphic arts printing shops and editorial journalism, and leading gaming magazines such as Loading. Over the years, I’ve diversified into character design for collectibles, social game design, and numerous personal projects centered on Japanese-inspired designs and illustration.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

Spanish; Castilian
Fluent
English
Fluent
Japanese
Beginner

Work Experience

Articulista y periodista at Editoriales como Planeta-deAgostini, Glénat, Hobby Press/Axel Springer o CSR
January 1, 1993 - December 31, 2008
Worked as a writer and journalist for various editorials, publishing articles and managing own 'Otaku Manga' section in Hobby Consolas magazine for 6 years.
Maquetador y rotulador de cómics at Revista Wizard Magazine y cómics Pucca, Sonic-X, Galactik Football, Marissa y Melissa, Tomodachi
January 1, 1993 - December 31, 2008
Laid out and lettered comics for various magazines including Wizard Magazine and multiple comic series.
Designer and content creator at CLIC International House
January 1, 2011 - June 1, 2025
Designed catalogs, posters, flyers, roll-ups, and manuals for CLIC IH academies for both print and online formats from 2011 to present.
Translator and illustrator at Boyaa Inc
January 1, 2010 - December 31, 2011
Translated social network games and designed collectible characters for titles like Happy Baby.
Designer and Creator of Board Games at MixinGames
January 1, 2016 - June 1, 2025
Founder and lead designer, creating multiple board games such as Fast Food Battle!, La Caza de la Calabaza, Piggy Forest, La Juguetería, Timba de Brujas, and Raíces with a focus on character-driven and thematic gameplay design.

Education

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Qualifications

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Industry Experience

Media & Entertainment, Gaming, Consumer Goods, Education