Hi, I’m Shaan Luthra—a multi-disciplinary creator focused on 3D modeling, game design, and visual storytelling. Over the past few years I’ve crafted rigged 3D assets, textures, and animations in Maya and Blender, built a playable prototype in Unreal Engine, and developed Unity-based projects. I also love graphic design and video editing, using Adobe Creative Suite to bring ideas to life for online audiences and classrooms.
Currently studying at the University of Utah, I’m expanding my programming skills (Java, C#, Python) and exploring Generative AI solutions. I’ve collaborated on student events and community campaigns, and I’m excited to apply my mix of technical and creative talents to new challenges in media, gaming, and education.
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