Game developer and extended reality (XR) / VR software engineer specializing in Unity and C# with 5+ years of experience in 3D modeling, animation, and immersive experiences. Skilled in building VR/AR/MR training modules, optimizing performance across XR hardware, and collaborating with cross-functional teams to deliver polished interactive products. Experienced in creating realistic 3D visualizations and animated product/factory walkthroughs, designing immersive environments to improve engagement, and supporting end-to-end XR development with testing, iteration, and technical troubleshooting.

Shahroz

Game developer and extended reality (XR) / VR software engineer specializing in Unity and C# with 5+ years of experience in 3D modeling, animation, and immersive experiences. Skilled in building VR/AR/MR training modules, optimizing performance across XR hardware, and collaborating with cross-functional teams to deliver polished interactive products. Experienced in creating realistic 3D visualizations and animated product/factory walkthroughs, designing immersive environments to improve engagement, and supporting end-to-end XR development with testing, iteration, and technical troubleshooting.

Available to hire

Game developer and extended reality (XR) / VR software engineer specializing in Unity and C# with 5+ years of experience in 3D modeling, animation, and immersive experiences. Skilled in building VR/AR/MR training modules, optimizing performance across XR hardware, and collaborating with cross-functional teams to deliver polished interactive products.

Experienced in creating realistic 3D visualizations and animated product/factory walkthroughs, designing immersive environments to improve engagement, and supporting end-to-end XR development with testing, iteration, and technical troubleshooting.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Work Experience

VR Development Team Manager / Virtual Reality Software Engineer at Exce]r8 Group Ltd
December 1, 2022 - April 1, 2023
Led development of multiple VR projects including training modules and health and safety simulations. Designed and implemented immersive VR environments to improve user retention and engagement using experiential learning approaches. Built and designed immersive VR training projects with realistic simulations and interactive elements. Collaborated with cross-functional teams to integrate VR solutions into existing training frameworks, conducted user testing, and iterated to improve VR modules. Used Unity and C# to build interactive VR environments, and optimized applications for performance and compatibility across various VR hardware platforms. Provided technical support and troubleshooting for VR systems and software.
Game Developer & Designer at Excelr 8 Group Ltd
January 1, 2022 - Present
Built interactive and immersive VR environments in Unity using C#, creating 3D models and animations and implementing VR training and experiential learning modules. Focused on UI, level design, and user retention through innovative experiential learning solutions, and performed performance tuning and troubleshooting across mobile devices. Worked closely with multidisciplinary teams to deliver polished game and XR features.
VR Development Team Manager at Futurealiti Inc
January 1, 2022 - April 30, 2023
Led development of multiple VR projects including training modules and health & safety simulations. Transformed textbook-based learning into interactive immersive VR experiences to improve engagement and learning effectiveness. Designed and implemented immersive VR environments and training projects with realistic simulations and interactive elements. Collaborated with cross-functional teams to integrate VR solutions into existing training frameworks, conducted user testing and iterative improvements, and optimized VR applications for performance and compatibility across various XR hardware platforms.
Virtual Reality Software Engineer at Excelr 8 Group Ltd
January 1, 2020 - December 31, 2022
Developed and designed immersive VR environments and training experiences using Unity and C#. Optimized applications for performance and hardware compatibility, provided technical support and troubleshooting for VR systems and software, and produced high-quality 3D visualizations and animations for product and factory equipment walkthroughs. Supported mobile game development for iOS/Android prioritizing smooth user experience, and collaborated with designers, artists, and programmers to deliver cohesive and polished interactive products.
Game Developer & Designer (Unity / VR) at Futurealit | Inc
January 1, 2020 - December 1, 2022
Developed and designed immersive VR experiences and mobile games, focusing on smooth user experience and responsive performance across iOS and Android devices. Conducted performance tuning and troubleshooting to ensure efficient, lag-free gameplay. Worked with multidisciplinary teams (designers, artists, programmers) to deliver cohesive and polished game products, integrating visual design and interactive mechanics using Unity and C#.

Education

Bachelor’s in Computer Software Engineering at Muhammad Ali Jinnah University
January 11, 2030 - August 23, 2026
Bachelor’s in Computer Software Engineering at Muhammad Ali Jinnah University
January 1, 2020 - December 31, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Media & Entertainment, Software & Internet