Available to hire
Hi, I’m Sharon, a dynamic Unity Developer with over 3 years of experience in mobile and PC game development. I specialize in client-side features, gameplay mechanics, and UI design integration, always driven by challenges and dedicated to writing clean, maintainable code. I enjoy collaborating with cross-functional teams to create high-quality gaming experiences.
My background also includes working within a funded game accelerator and in a technically demanding role as a network technician in the IDF. I’m organized, proactive, and love optimizing game performance to deliver polished products from concept to client delivery.
Skills
Language
Hebrew (modern)
Fluent
English
Fluent
Russian
Advanced
Work Experience
Unity Developer at Berger Sisters Ltd
December 1, 2021 - June 13, 2024Developed and maintained client-side features for multiple projects ensuring high-quality products from conception to client delivery. Enhanced game mechanics and user interactions, tested and optimized core gameplay loops for better performance. Integrated databases with front-end applications using Web API services and SQL Server management. Collaborated cross-departmentally on project developments and sprints. Conducted testing, troubleshooting, and bug fixing to maintain software stability.
Unity Developer at Road2
September 1, 2021 - January 31, 2022Invited to a funded game accelerator program by Road2 & Tiltan College. Tackled complex algorithmic development challenges for a mobile rhythm game. Collaborated with developers, artists, and designers to integrate game mechanics and sound effects. Implemented UX/UI designs to improve user experience.
Network Technician at IDF
April 1, 2017 - December 31, 2019Administered classified radio and telecommunication networks providing timely hardware, software, and communication systems support. Led and supervised a high-performing command-and-control team. Managed classified and valuable combat equipment ensuring operational readiness and security.
Unity Developer at Berger Sisters Ltd
December 1, 2021 - June 5, 2024Developed and maintained client-side features for diverse projects, ensuring high-quality products from conception to client delivery. Enhanced game mechanics and user interactions, testing and streamlining core gameplay loops for optimal performance. Integrated databases with front-end using web API service interfaces and SQL Server management. Collaborated with other departments on project development and sprints. Performed tests, troubleshot software, and fixed bugs.
Unity Developer at Road2
September 1, 2021 - January 31, 2022Invited to a funded game accelerator program by the investment firm Road2 & Tiltan College. Successfully tackled complex algorithmic challenges in developing a mobile rhythm game. Collaborated with developers, artists, and designers to integrate game mechanics and sound effects. Implemented UX/UI designs to enhance user experience.
Network Technician at IDF
April 1, 2017 - December 31, 2019Administered classified radio and telecommunication networks, utilizing technical skills in hardware, software, and communication systems to provide timely support and resolve issues. Led and supervised a high-performing command-and-control team. Held responsibility over classified and valuable combat equipment.
Unity Developer at Berger Sisters Ltd
December 1, 2021 - June 4, 2024Developed and maintained client-side features for diverse projects, ensuring high-quality products from conception to client delivery. Enhanced game mechanics and user interactions, testing and streamlining core gameplay loops for optimal performance. Integrated databases with front-end using web API service interfaces and SQL Server management. Collaborated with other departments on project development and sprints. Performed tests, troubleshot software, and fixed bugs.
Unity Developer at Road2
September 1, 2021 - January 31, 2022Invited to a funded game accelerator program by Road2 & Tiltan College. Tackled complex algorithmic challenges in the development of a mobile rhythm game. Collaborated with developers, artists, and designers to integrate game mechanics and sound effects. Implemented UX/UI designs to enhance user experience.
Network Technician at IDF
April 1, 2017 - December 31, 2019Administered classified radio and telecommunication networks, utilizing technical skills in hardware, software, and communication systems to provide timely support and resolve issues. Led and supervised a high-performing command-and-control team. Held responsibility over classified and valuable combat equipment.
Education
Bachelor of Science at Tiltan School of Design and Visual Communications
January 1, 2020 - December 31, 2023Bachelor of Science at Tiltan School of Design and Visual Communications
January 1, 2020 - December 31, 2023Bachelor of Science at Tiltan School of Design and Visual Communications
January 1, 2020 - December 31, 2023Qualifications
GD4C - (Game Design For Kids)
August 31, 2022 - August 31, 2022Haifa Jam Winner (I Don't remember exact Dates)
GGJ
February 1, 2022 - February 1, 2022Innovation Prize Winner (I Don't remember exact Dates)
Industry Experience
Gaming, Software & Internet, Telecommunications, Government, Media & Entertainment, Computers & Electronics
Skills
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