I bring 10+ years in mobile game testing, starting as a Junior Tester at Blammo Games (Acquired by Electronic Arts) and advancing to Quality Designer Team Lead. I’m experienced in coordinating QA across on-site and off-site teams and driving processes that improve quality and release readiness.
I’m an expert in TestRail, Jira/Confluence, and Agile QA methodologies, with a proven track record of scaling test frameworks, mentoring teams, and ensuring zero critical defects at launch.
I love video games and will play just about anything. My passion however lies within the RPG umbrella. Terraria, Path of exile, Nioh, Elden Ring, Vrising, Lunacid, Baldurs Gate, Abiotic Facctor are just some of the games I really enjoy.
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