Environment Concept Artist with a strong foundation in architecture and 3D design, crafting immersive, story-rich worlds for games. I am experienced in both stylized and realistic pipelines, with a focus on visuals, mood, and gameplay readability. I bring a collaborative mindset, creative versatility, and production-ready design sensibilities. I develop visual storytelling elements to support narrative depth.

Shawn Loeyen

Environment Concept Artist with a strong foundation in architecture and 3D design, crafting immersive, story-rich worlds for games. I am experienced in both stylized and realistic pipelines, with a focus on visuals, mood, and gameplay readability. I bring a collaborative mindset, creative versatility, and production-ready design sensibilities. I develop visual storytelling elements to support narrative depth.

Available to hire

Environment Concept Artist with a strong foundation in architecture and 3D design, crafting immersive, story-rich worlds for games.

I am experienced in both stylized and realistic pipelines, with a focus on visuals, mood, and gameplay readability. I bring a collaborative mindset, creative versatility, and production-ready design sensibilities. I develop visual storytelling elements to support narrative depth.

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Language

Afrikaans
Advanced
English
Fluent

Work Experience

Architectural Designer at PDI Design Consultants
October 31, 2015 - October 31, 2015
Architectural design and visualization; produced 2D/3D drawings and presentations using Rhino, SketchUp, and Revit; client coordination and site development.
Senior Designer at Haldane Martin
September 30, 2017 - September 30, 2017
Led interior/exterior design development for high-end spaces; collaborated across disciplines; produced visuals.
Senior Designer at Mediclinic SA
January 31, 2022 - January 31, 2022
Lead design development for interior/exterior spaces across health care and commercial sectors; produced 2D/3D visuals; managed site development.
Lead Environment Concept Artist & Prop Artist
January 1, 2021 - November 12, 2025
Produced 2D/3D visual concepts for games; transferred architectural expertise into game environments; collaborated with 3D team; managed production-ready visuals.
Concept Artist Vis Dev and world building at Talent Digital Art SA
July 28, 2025 - Present

Education

Bachelor of Technology at University of Johannesburg
January 1, 2004 - December 31, 2007

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Professional Services