I am an Artist & Designer with talents in many creative pursuits and user experiences. I work closely with clients and colleagues to create original designs that meet deadlines. I am a highly motivated professional with the desire to take on new challenges. I strive to maintain a strong work ethic, adaptability, and exceptional interpersonal skills. I am adept at working effectively without supervision and quickly mastering new skills as part of a dynamic design team.

Shelby Stagi

I am an Artist & Designer with talents in many creative pursuits and user experiences. I work closely with clients and colleagues to create original designs that meet deadlines. I am a highly motivated professional with the desire to take on new challenges. I strive to maintain a strong work ethic, adaptability, and exceptional interpersonal skills. I am adept at working effectively without supervision and quickly mastering new skills as part of a dynamic design team.

Available to hire

I am an Artist & Designer with talents in many creative pursuits and user experiences. I work closely with clients and colleagues to create original designs that meet deadlines.

I am a highly motivated professional with the desire to take on new challenges. I strive to maintain a strong work ethic, adaptability, and exceptional interpersonal skills. I am adept at working effectively without supervision and quickly mastering new skills as part of a dynamic design team.

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Work Experience

Job Captain at Verde Design Inc.
September 1, 2023 - July 1, 2025
Facilitated and community and district design meetings for public projects including parks, athletic field projects, median design and site master planning. Completed Construction documentation and meeting deliverables in a timely and professional manner. Deliverables include graphics, project progress reports, Visual summaries for outreach analysis, branding graphics for field, early cost estimates and site takeoffs, and preliminary grading schema. Assisted team members with DSA submittal, redlines, and incorporation of Bluebeam Session comments. Designed and implemented site programming documents to streamline decision making through early design, CD’s and multi-disciplinary plan coordination.
Landscape Architectural Assistant at Kikuchi + Kankel Design Group
May 1, 2021 - May 1, 2023
Assisted project managers in designing and drafting residential plans using Autodesk AutoCAD and Adobe Suite. Worked on site reconnaissance, early site design studies, design development, construction documentation, and administration. Supported senior architectural staff by providing clerical and administrative assistance. Prepared project documents, reports, and cost estimates. Contributed creative ideas during the early stages of the design process. Conducted site measurements and collected component details for accurate designs. Created digital and physical conceptual models. Reviewed project plans and produced detailed drawings with specified dimensions and materials. Developed formal design intent and construction documentation. Reported design process status and cost analysis to the project manager.
Design Associate at Cameron McCarthy Landscape Design and Planning
December 1, 2019 - May 1, 2021
Assisted project teams in drafting site designs and details using Autodesk AutoCAD, LandFX, Adobe Suite, and Rhino 3D. Prepared technical write-ups for project proposals and documentation. Ensured project compliance with municipal zoning codes by reviewing land ordinances and contacting zoning officials. Collaborated closely with residential and commercial clients to develop landscaping designs within budget. Worked on projects from early site design to construction documentation and completion. Created 2D and 3D landscape illustrative renders to showcase design options. Delivered designs to diverse clients on time and within budget. Collaborated with creative team members to develop brand and communication-related designs.
3D Modeler at Aechelon Technology Inc.
February 1, 2016 - April 1, 2016
Day to day tasks included developing, UV mapping, texturing and creating lighting instances for a range of low to high poly environment models. Used scripting learned on the job to import completed models into proprietary software for use in military flight simulators. Delivered creative and exacting 3D modeling on-time and within budget. Collaborated with a team of 3D modelers and graphic designers to develop best practices and meet client needs. Built a library of standard model textures for reuse across projects, saving rework on future jobs.

Education

Masters of Landscape Architecture at University Of Oregon
January 11, 2030 - January 8, 2026
B.S. Degree in Media Arts and Animation at Art Institute of California
January 11, 2030 - January 8, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Real Estate & Construction, Professional Services, Government