Aspiring narrative designer specializing in character-driven fantasy quests, moral choice systems, and lore-rich worldbuilding. My work focuses on integrating narrative with gameplay mechanics to create meaningful player decisions and reactive game worlds. Experienced in designing branching quest structures, dialogue trees, and companion character arcs inspired by RPG storytelling.

Martyn Murphy

Aspiring narrative designer specializing in character-driven fantasy quests, moral choice systems, and lore-rich worldbuilding. My work focuses on integrating narrative with gameplay mechanics to create meaningful player decisions and reactive game worlds. Experienced in designing branching quest structures, dialogue trees, and companion character arcs inspired by RPG storytelling.

Available to hire

Aspiring narrative designer specializing in character-driven fantasy quests, moral choice systems, and lore-rich worldbuilding. My work focuses on integrating narrative with gameplay mechanics to create meaningful player decisions and reactive game worlds.

Experienced in designing branching quest structures, dialogue trees, and companion character arcs inspired by RPG storytelling.

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Language

English
Fluent

Work Experience

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Education

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Qualifications

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Industry Experience

Retail, Professional Services