Available to hire
Hi, I’m Shravan Kudchadkar, a Bengaluru-based 3D artist specializing in stylized game assets. I enjoy turning high-resolution sculpts into game-ready, low-poly assets using ZBrush and Maya, while keeping readable silhouettes and clean topology for engine pipelines.
I’ve worked with teams at Technicolor,AFX Studio and AMCI , creating character art, FX, and interior props, and I’m always exploring new workflows in Maya, ZBrush, Blender, and Substance Painter to bring ideas to life.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Work Experience
3D Character Artist at Technicolor India Pvt Ltd
February 1, 2021 - January 31, 2025Developed stylized 3D game assets using ZBrush for sculpting and Maya for modeling and optimization. Focused on readable silhouettes, appealing proportions, and clean topology suitable for game engines. Converted high-resolution sculpts into efficient low-poly assets while preserving visual quality. Worked closely with senior artists to maintain consistency with established art styles.
3D Modelling And Texturing Artist at Spacejoy
August 1, 2020 - November 30, 2020Designed and modeled detailed furniture and décor assets for interior visualization projects. Textured assets to achieve lifelike surface response under different lighting conditions.
3D Artist at AF X Studio
June 1, 2019 - May 31, 2020Created procedural FX simulations in Houdini, including effects such as smoke, debris, destruction, and environmental elements. Modeled a variety of 3D assets, including props and characters, based on client briefs and creative requirements.
3D Artist at A.M.C.I
December 1, 2018 - May 31, 2019Created detailed human anatomy 3D models for medical and educational applications, including full human bodies, organs, and anatomical systems. Developed models of internal organs, musculature, skeletal structures, and anatomical layers based on medical references suitable for educational visualization.
Freelance / Independent 3D Artist at Freelance / Independent
February 1, 2025 - October 31, 2025Sculpted high-resolution assets in ZBrush for 3D printing and physical production. Maintained an updated portfolio showcasing recent work.
Education
Master of Visual Arts at University Of Mysore
January 1, 2016 - December 31, 2018Bachelor of Science at Parvatibai Chowgule College, Goa
January 1, 2013 - December 31, 2016Qualifications
Industry Experience
Gaming, Media & Entertainment
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
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