Available to hire
I’m Shreyash Malondkar, a creative 3D generalist with 2+ years of professional experience creating marketing, advertising, product, and explainer visuals through end-to-end 3D production. I work across modeling, texturing, lighting, animation, rendering, and compositing—bringing client briefs to life with polished, production-ready output.
I’m especially focused on motion-driven storytelling for brands, delivering assets within tight deadlines while handling revisions smoothly in remote workflows. My toolset includes Blender and Cycles for 3D work, and Adobe After Effects for compositing, text animation, transitions, and final video finishing.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Work Experience
3D Generalist at Advids
March 1, 2024 - September 1, 2026Created high-quality 3D animations and visuals for advertisements, installation-style presentation videos, and explainer/visual communication content across 30+ client projects. Handled end-to-end 3D production including modeling, texturing, lighting, animation, rendering, and compositing, then finished videos using Adobe After Effects for editing, text animation, transitions, and final output. Worked in remote workflows with fast turnaround times, managed revisions, and translated client marketing objectives into clear, engaging motion-driven visuals.
Game Tester at Bowled.io
February 1, 2023 - February 1, 2023Performed structured gameplay and UI testing across multiple scenarios, identifying, documenting, and reporting bugs and performance issues. Evaluated game mechanics, usability, and overall player experience, and provided clear actionable feedback to improve functionality and visual consistency. Supported development workflows through systematic issue reporting and cross-team collaboration.
3D Modelling Intern at Astarix
July 1, 2022 - October 1, 2022Built detailed 3D models with clean topology and production usability. Applied materials, textures, and lighting setups to improve realism, and refined shading and rendering adjustments to ensure assets were suitable for animation and downstream media pipelines. Maintained accuracy and consistency while meeting deadlines and project requirements.
Education
BA in Multimedia & Gaming at Amity University
January 1, 2020 - January 1, 2023BA in Multimedia & Gaming at Amity University
January 1, 2020 - January 1, 2023Qualifications
Industry Experience
Media & Entertainment, Gaming, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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