Hi, I’m Shubham Patel, a 3D generalist and animator with 3.8 years of experience creating product CGI, motion graphics, and immersive experiential content for leading brands. I focus on end-to-end 3D production—modeling, texturing, lighting, rendering, and animation—while keeping quality and timelines aligned throughout the workflow. I’ve worked across large-format LED content, anamorphic illusions, and premium product CGI for brand campaigns, collaborating with creative, production, and client teams to deliver high-quality assets for events and digital experiences. Along the way, I’ve strengthened my skills in tools like Blender, Autodesk Maya, Substance 3D Painter, and the Adobe suite, and I bring a detail-oriented, friendly, problem-solving mindset to every project.

Shubham Patel

Hi, I’m Shubham Patel, a 3D generalist and animator with 3.8 years of experience creating product CGI, motion graphics, and immersive experiential content for leading brands. I focus on end-to-end 3D production—modeling, texturing, lighting, rendering, and animation—while keeping quality and timelines aligned throughout the workflow. I’ve worked across large-format LED content, anamorphic illusions, and premium product CGI for brand campaigns, collaborating with creative, production, and client teams to deliver high-quality assets for events and digital experiences. Along the way, I’ve strengthened my skills in tools like Blender, Autodesk Maya, Substance 3D Painter, and the Adobe suite, and I bring a detail-oriented, friendly, problem-solving mindset to every project.

Available to hire

Hi, I’m Shubham Patel, a 3D generalist and animator with 3.8 years of experience creating product CGI, motion graphics, and immersive experiential content for leading brands. I focus on end-to-end 3D production—modeling, texturing, lighting, rendering, and animation—while keeping quality and timelines aligned throughout the workflow.

I’ve worked across large-format LED content, anamorphic illusions, and premium product CGI for brand campaigns, collaborating with creative, production, and client teams to deliver high-quality assets for events and digital experiences. Along the way, I’ve strengthened my skills in tools like Blender, Autodesk Maya, Substance 3D Painter, and the Adobe suite, and I bring a detail-oriented, friendly, problem-solving mindset to every project.

See more

Work Experience

Animation & VFX (Projects using 3D & Motion Assets)
August 1, 2024 - Present
Produced 3D models, textures, lighting setups, and animation assets for TV and commercial projects. Worked on projects including external productions (as listed) and collaborated across production pipeline teams to meet technical requirements and project timelines while delivering high-quality assets.
3D Generalist (Large-format LED & Experiential Visuals)
August 1, 2022 - April 1, 2024
Specialized in large-format LED content, anamorphic illusions, experiential visualizations, and premium product CGI for brand campaigns. Delivered 3D modeling, texturing & shading, lighting & rendering, and animation assets, supporting experiential visuals and team leadership through coordination and production-ready outputs.
3D Generalist / 3D Designer (CGI & Anamorphic Content) at Multiple brands & campaigns (e.g., Samsung, ICICI Bank, Captain Morgan, Zydus, Fortune, KKR/KCCl, UPL, Qunua, Rajhans)
June 1, 2019 - June 1, 2022
Created CGI and anamorphic content for digital, experiential, and outdoor campaigns. Handled end-to-end 3D production including modeling, texturing, lighting, rendering, and animation, and coordinated with design and 3D teams to ensure timely delivery and quality standards. Collaborated with creative, production, and client teams throughout execution to deliver high-quality 3D assets for brand campaigns.

Education

Specialization in Advanced Animation (Thesis: "Innovations in Sustainable Animation Practices") at Thakur Tooniskool / Thakur School
June 1, 2019 - June 1, 2022

Qualifications

Specialization in Advanced Animation (Thesis: "Innovations in Sustainable Animation Practices")
June 1, 2019 - June 1, 2022

Industry Experience

Media & Entertainment, Consumer Goods, Education