I’m an animator working across 3D, 2D, and motion graphics, with a strong focus on game animation and cinematic sequences. Through my work, I’ve developed a complete animation pipeline — from concept and previs to final integration — allowing me to adapt to different styles and production needs while maintaining consistency and efficiency. I work with Unreal Engine and real-time workflows, creating animations that are not only visually strong but also optimized for gameplay and interactive environments. My experience includes: 3D character animation (gameplay & cinematics) 2D and hand-drawn animation workflows Motion graphics and visual storytelling End-to-end animation production I’m particularly interested in projects where animation plays a key role in shaping the overall experience.

Sidou Berkane

PRO

I’m an animator working across 3D, 2D, and motion graphics, with a strong focus on game animation and cinematic sequences. Through my work, I’ve developed a complete animation pipeline — from concept and previs to final integration — allowing me to adapt to different styles and production needs while maintaining consistency and efficiency. I work with Unreal Engine and real-time workflows, creating animations that are not only visually strong but also optimized for gameplay and interactive environments. My experience includes: 3D character animation (gameplay & cinematics) 2D and hand-drawn animation workflows Motion graphics and visual storytelling End-to-end animation production I’m particularly interested in projects where animation plays a key role in shaping the overall experience.

Available to hire

I’m an animator working across 3D, 2D, and motion graphics, with a strong focus on game animation and cinematic sequences.

Through my work, I’ve developed a complete animation pipeline — from concept and previs to final integration — allowing me to adapt to different styles and production needs while maintaining consistency and efficiency.

I work with Unreal Engine and real-time workflows, creating animations that are not only visually strong but also optimized for gameplay and interactive environments.

My experience includes:

3D character animation (gameplay & cinematics)
2D and hand-drawn animation workflows
Motion graphics and visual storytelling
End-to-end animation production

I’m particularly interested in projects where animation plays a key role in shaping the overall experience.

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Language

English
Fluent
French
Fluent
Arabic
Fluent

Work Experience

Founder/Producer at Lightnin'wolf Animation
January 5, 2017 - Present

Education

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Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming