Hi! I'm Silvio Todaro, a young and determined 3D designer focused on hard-surface modeling and digital sculpture. I enjoy turning ideas into tangible assets using Blender, Maya, ZBrush, and related tools, and I am building a portfolio with academic and personal projects exploring rigid and organic geometries. I value teamwork, continuous learning, and delivering high-quality results on tight timelines, and I am eager to contribute to innovative projects in the Media & Entertainment space.

Silvio Todaro

Hi! I'm Silvio Todaro, a young and determined 3D designer focused on hard-surface modeling and digital sculpture. I enjoy turning ideas into tangible assets using Blender, Maya, ZBrush, and related tools, and I am building a portfolio with academic and personal projects exploring rigid and organic geometries. I value teamwork, continuous learning, and delivering high-quality results on tight timelines, and I am eager to contribute to innovative projects in the Media & Entertainment space.

Available to hire

Hi! I’m Silvio Todaro, a young and determined 3D designer focused on hard-surface modeling and digital sculpture. I enjoy turning ideas into tangible assets using Blender, Maya, ZBrush, and related tools, and I am building a portfolio with academic and personal projects exploring rigid and organic geometries.

I value teamwork, continuous learning, and delivering high-quality results on tight timelines, and I am eager to contribute to innovative projects in the Media & Entertainment space.

See more

Language

Italian
Fluent
English
Advanced
Spanish; Castilian
Advanced

Work Experience

Add your work experience history here.

Education

Corso Accademico: 3D Animation at Accademia Mohole, Milano
January 1, 2020 - January 1, 2023
3D Animation at Accademia Mohole
January 1, 2020 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Education