I’m a Unity game developer and designer who loves building and publishing 2D/3D games across WebGL and mobile platforms. Having developed educational games professionally alongside a diverse range of casual, board, and racing titles, I focus on solid core mechanics, intuitive onboarding, and smooth UI/UX that keep players engaged.
I write clean C# in Unity and integrate seamlessly into cross-functional teams using Git version control and Agile workflows. I enjoy shipping complete game features—from gameplay loops and animations to backend integrations like Firebase authentication and REST APIs, and I’m passionate about creating interactive concepts that drive retention.
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