Available to hire
Hi, I’m Siyun Maes, a junior 3D artist with a strong foundation in Digital Arts and Entertainment and a Master’s degree in Game Technology. I specialize in creating game-ready assets, with hands-on experience in modeling, sculpting, unwrapping, texturing, and implementation for both independent and collaborative projects.
I pride myself on attention to detail and can thrive in both team environments and when working independently to bring concepts to life. Based in Leuven, Belgium, I’m eager to contribute to dynamic game development teams and continue growing my craft.
Experience Level
Language
Dutch
Fluent
English
Advanced
French
Intermediate
Work Experience
3D Artist at Little Chicken Game Company
February 1, 2023 - June 1, 2023During the final four months of my bachelor’s program, I completed a full-time internship as a 3D artist on the game Moonlight Peaks, handling modeling, sculpting, unwrapping, texturing, and implementation.
Motion Capture Assistant & Grooming Extras at Zonderling
August 1, 2024 - October 1, 2025Assisted on set to provide references for animators, and contributed to MetaHuman grooming optimization and facial blendshape modeling.
3D Artist at Diamond Industry
January 1, 2025 - PresentCreated a 3D visual test for a ring as part of a product visualization project.
Education
Bachelor of Arts in Digital Arts and Entertainment at Howest
September 1, 2019 - September 1, 2023Master of Science in Game Technology at Breda University of Applied Sciences
September 1, 2023 - June 1, 2024Qualifications
Industry Experience
Gaming, Media & Entertainment
Experience Level
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