I'm Skyler Yang, a 3D Artist experienced in modeling, texturing, and rendering for real-time production. With a background in illustration and design, I bring both artistic vision and technical precision to game development.

Skyler Yang

I'm Skyler Yang, a 3D Artist experienced in modeling, texturing, and rendering for real-time production. With a background in illustration and design, I bring both artistic vision and technical precision to game development.

Available to hire

I’m Skyler Yang, a 3D Artist experienced in modeling, texturing, and rendering for real-time production.

With a background in illustration and design, I bring both artistic vision and technical precision to game development.

See more

Language

English
Advanced

Work Experience

3D Environment Intern at Frever
March 1, 2025 - March 1, 2025
Partnered with development and content teams to deliver stylized environments for mobile game releases. Created and optimized assets for mobile platforms. Rebuilt and optimized legacy assets into modular components, improving scene performance by 30%. Produced 10+ stylized low-poly scenes using Unity URP.

Education

Master of Research - Communication Design at London
January 1, 2018 - January 1, 2019
Bachelor of Arts - Visual Communication at London
January 1, 2014 - January 1, 2018
Game Art Program at Online (Future Games)
January 1, 2024 - January 1, 2025
Animation and VFX at Stockholm
January 1, 2023 - January 1, 2024
Game Art Program at Future Games (Online)
January 1, 2024 - January 1, 2025
Master of Research - Communication Design at London
January 1, 2018 - January 1, 2019
Bachelor of Arts - Visual Communication at London
January 1, 2014 - January 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet