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A comprehensive study of rendering different materials and textures on a single 3D-inspired form. This project explores how light interacts with various surfaces, from basic matte plaster to complex translucent liquids and polished metals.
Process: Sketch → Line Art → Topology → Value Study.
Materials explored: Clay, Plastic, Wood, Stone, Gold, Glass, and Liquid.
Style: Stylized / Casual Game Art.
- Character Designer
- Concept Artist
- Illustrator
- +1


