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Sylvain Nolot

Available to hire

Swiss army knife in development, frontend / backend developer, artist that can work on character design, with a lot good knowledge of game création process.

About

Swiss army knife in development, frontend / backend developer, artist that can work on character design, with a lot good knowledge of game création process.
Love electronic and device to push virtual reality to high level of pleasure for end users.
Work for more than 15 years as brand gaming developer for Emakina in Belgium.
With a great level in AI, after all this years i still love new challenges.

  • 20 years' experience
  • Joined May 2025

Languages

  • FrenchFluent
  • EnglishAdvanced

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet

Work experience· 6 roles

AI Engineer · HovertoneDec 2024 – Jan 2025 · 2 mos

Unreal Engine 5/Blender hair simulations; exported Alembic hair, configured Niagara for real-time fur rendering; built a pipeline for body tracking using ZED camera.

Unity Developer · HovertoneJul 2024 – Nov 2024 · 5 mos

AR gaming application for wall frescoes in a museum setting; created interactive AR experiences and mini-games; integrated AR markers and AR Foundation workflows.

AI Developer · EmakinaJan 2021 – Dec 2023 · 3 yrs

Trained custom YOLO models for object/person detection; built Python APIs (Flask) to serve AI models; integrated AI outputs into Unreal/Unity via OSC; created AR/VR interactive experiences.

Lead Game Developer · EmakinaJan 2015 – Dec 2022 · 8 yrs
Creative Developer · EmakinaJan 2008 – Dec 2023 · 16 yrs
Flash Developer · TurbulentJan 2004 – Dec 2008 · 5 yrs

Education

· IUT Brest, France2007 – 2008
· École Nationale Supérieure d'Art de Limoges2030 – 2026

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