Sylvain Nolot
Swiss army knife in development, frontend / backend developer, artist that can work on character design, with a lot good knowledge of game création process.
About
Swiss army knife in development, frontend / backend developer, artist that can work on character design, with a lot good knowledge of game création process.
Love electronic and device to push virtual reality to high level of pleasure for end users.
Work for more than 15 years as brand gaming developer for Emakina in Belgium.
With a great level in AI, after all this years i still love new challenges.
- 20 years' experience
- Joined May 2025
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
Work experience· 6 roles
Unreal Engine 5/Blender hair simulations; exported Alembic hair, configured Niagara for real-time fur rendering; built a pipeline for body tracking using ZED camera.
AR gaming application for wall frescoes in a museum setting; created interactive AR experiences and mini-games; integrated AR markers and AR Foundation workflows.
Trained custom YOLO models for object/person detection; built Python APIs (Flask) to serve AI models; integrated AI outputs into Unreal/Unity via OSC; created AR/VR interactive experiences.
Education
Hire Sylvain Nolot today
Post a job and invite Sylvain, or contact them directly. No hidden commission.





