I’m a passionate 3D game developer with a proven track record of delivering engaging, high-quality mobile games including leading the development of Taxi Game Car Driving School, which surpassed 50,000+ downloads on Google Play. Currently pursuing my MA in Game Development and Research at Technische Hochschule Köln, I bring both academic insight and hands-on industry experience to every project.
With expertise in Unity, 3D design, and gameplay programming, I specialize in crafting smooth, intuitive control systems and visually compelling experiences. From hyper-casual titles like Run To Fly 3D to simulation and serious games, I’ve built projects from concept to deployment, managing both the creative and technical aspects to ensure players get a polished, memorable experience.
I excel at blending solid code architecture with creative game design whether animating characters, optimizing performance, or fine-tuning gameplay feel. My collaborative approach means I thrive in creative teams, incorporating feedback while keeping projects on track and focused on delivering a great player experience.
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