I am a Unity-based Game Developer with hands-on experience building 2D and 3D multiplayer games for Android and iOS. I collaborate closely with artists and designers to create visually engaging and high-quality game experiences, leveraging SOLID principles and ScriptableObjects to keep architectures modular and testable. I focus on game feel, performance optimization, and live-ops strategies, exploring AI-assisted tooling to streamline workflows. I’ve integrated services like Firebase and AdMob, and I aim to deliver immersive, polished titles that delight players across diverse audiences.

Muhammad Sohail Razi

I am a Unity-based Game Developer with hands-on experience building 2D and 3D multiplayer games for Android and iOS. I collaborate closely with artists and designers to create visually engaging and high-quality game experiences, leveraging SOLID principles and ScriptableObjects to keep architectures modular and testable. I focus on game feel, performance optimization, and live-ops strategies, exploring AI-assisted tooling to streamline workflows. I’ve integrated services like Firebase and AdMob, and I aim to deliver immersive, polished titles that delight players across diverse audiences.

Available to hire

I am a Unity-based Game Developer with hands-on experience building 2D and 3D multiplayer games for Android and iOS. I collaborate closely with artists and designers to create visually engaging and high-quality game experiences, leveraging SOLID principles and ScriptableObjects to keep architectures modular and testable.

I focus on game feel, performance optimization, and live-ops strategies, exploring AI-assisted tooling to streamline workflows. I’ve integrated services like Firebase and AdMob, and I aim to deliver immersive, polished titles that delight players across diverse audiences.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Advanced
Urdu
Fluent

Work Experience

Unity Game Developer (Senior Game Developer) at AlgoReign
January 7, 2021 - Present
As a Senior Game Developer at Algoreign, I leveraged my expertise in Unity and C# to design and implement advanced game systems, delivering innovative multiplayer titles, AI-enhanced experiences, and board game adaptations inspired by dynamic action games like Super Smash Bros. My focus was on crafting high-quality, scalable solutions while collaborating closely with the team to elevate gameplay experiences
Unity Game Developer at CINCO TECH
March 13, 2018 - January 2, 2021
Unity Game Developer at CHIRP TECHNOLOGIES
June 12, 2016 - March 11, 2018
As a Game Developer at Chirp Technologies, I crafted addictive games for mobile, PC, and consoles, designing mechanics that hooked players. With C#, I coded slick UI and core logic, bringing ideas to life. I teamed with artists and devs to deliver polished titles, optimized performance through profiling, and squashed bugs via rigorous QA for seamless play. My detailed docs kept projects on track, while I stayed ahead of trends, and parking innovation. I didn’t just build games - I shaped experiences.

Education

Bachelor of Computer Science (Software Engineering) at University of Central Punjab
January 1, 2014 - January 1, 2018

Qualifications

Bachelor's of Computer Science (BSCS)
January 1, 2014 - January 1, 2018

Industry Experience

Software & Internet, Gaming, Media & Entertainment, Education