I’m an experienced 3D Designer and Visualizer with over 7 years of expertise in spatial design, architectural visualization, and product replication. Recently executed end-to-end interior staging projects , transforming client requirements into compelling virtual layouts wit strategic lighting, styling, and optimized space planning.Proven ability to enhance property appeal through detailed furnishings, layout conceptualization, and photo-realistic rendering.Highly proficient in Blender and 3ds Max, with a strong foundation in texture creation, lighting composition, and dynamic asset development. Known for blending technical precision with creative insight to deliver high-impact visuals for real estate, virtual staging, and interior design firms. Currently expanding creative and technical scope by learning ‘nanite-rendering-systems’ in Unreal Engine 5.1.
My Experiences
My work with Freelancer.com and Creators 3D in the early stages of my career expanded my versatility, allowing me to collaborate with diverse clients to develop unique 3D assets tailored to specific design requirements. The roles I took on during this period of my career emphasized the importance of clear communication and adaptability in meeting varied project goals.
At Alone Clone Studios, I took on the unique challenge of replicating real-world cityscapes for a story-based adventure game. Leading a team of junior artists, I ensured the delivery of high-quality assets under tight deadlines, fostering both creativity and efficiency within the team.
At Volume Pixel Private Limited, I was involved in all stages of the interior visualization process—from space planning, selecting appropriate furnishings and accessories, and textile curation to digital staging, rendering and post-production phases and produced photorealistic renderings to enhance property presentations. This role honed my understanding of interior design principles and enhanced my ability to design with both visual appeal and functional flow in mind. I also contributed to improving property visuals through detailed attention to lighting, layout, and camera angles—ensuring that every render told a compelling visual story that resonated with clients and stakeholders.
As a 3D Designer, Visualizer, and Artist over the years, I have collaborated with diverse clients, designing and delivering high-quality digital assets tailored to their unique requirements.
What I can bring to the table
My expertise spans across industry-standard software such as 3ds Max, Blender, V-Ray, Corona Renderer, and Adobe Creative Suite (including Adobe Photoshop and Adobe Substance Painter)
My workflow is detail-oriented, efficient, and aligned with architectural industry standards, ensuring versatility in meeting various project demands.
Work Experience
Education
Qualifications
Industry Experience
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