Hi, I’m Stefan Stoicescu, a Unity developer with 8+ years of hands-on experience building games and interactive applications across mobile, PC, VR, and multiplayer platforms. I enjoy architecting complex systems independently—from custom physics engines and cloud-based backends to end-to-end game production pipelines.
I excel at designing robust systems and scalable pipelines, from dynamic gravity and custom character controllers to cloud backends and production workflows. Multilingual, self-driven, and comfortable working across the full development stack.
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Arena Mayhem is a fast-paced multiplayer shooter with a twist — there is no up or down. Gravity pulls in all directions, so mastering movement is key to survival.
Getting Started
Move constantly and collect boosters and weapons scattered across the map.
Auto Shooting is recommended, especially on your first few matches.
If the character feels too fast or too sensitive, adjust turn speed and sensitivity from the in-game Settings menu.
Mobile Controls The joystick can be set to Dynamic (follows your thumb) or Fixed (stays on the left side of the screen). Try both and pick what feels natural.
Maps Multiple maps are available. The first on the list is the official server — intentionally small, designed to stress test the server and find the best configuration. Expect chaos there.
Tip: The more players, the more mayhem. Explore, experiment, and have fun!
Download for Windows: https://www.twine.net/signin
APK Download: https://www.twine.net/signin
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