With 9 years of experience in the industry as a CG artist in game cinematics, TV series, videogames, advertising and ArchViz, I am constantly looking for new challenges. Experienced in modeling and different shading techniques including PBR and stylized approaches like unlit shading, I enjoy being around talented professionals who help me grow in my career. I am very good at teamwork and problem-solving, always with enthusiasm and full dedication.

Stefania Antonoglou

With 9 years of experience in the industry as a CG artist in game cinematics, TV series, videogames, advertising and ArchViz, I am constantly looking for new challenges. Experienced in modeling and different shading techniques including PBR and stylized approaches like unlit shading, I enjoy being around talented professionals who help me grow in my career. I am very good at teamwork and problem-solving, always with enthusiasm and full dedication.

Available to hire

With 9 years of experience in the industry as a CG artist in game cinematics, TV series, videogames, advertising and ArchViz, I am constantly looking for new challenges. Experienced in modeling and different shading techniques including PBR and stylized approaches like unlit shading, I enjoy being around talented professionals who help me grow in my career. I am very good at teamwork and problem-solving, always with enthusiasm and full dedication.

See more

Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

English
Advanced
Spanish; Castilian
Fluent

Work Experience

Modeling & Shading Artist for Netflix series "The Eternaut" at K&S, Films
November 30, 2024 - July 14, 2025
Worked fulltime as a 3D modeler and shading artist for the Netflix series "The Eternaut" in Buenos Aires, Argentina.
Modeling & Shading Artist for Netflix series "The Eternaut" at K&S Films
November 30, 2024 - July 14, 2025
Fulltime role involving modeling and shading tasks for the Netflix series "The Eternaut".
Modeling Artist at RIZ games
November 1, 2024 - Present
Freelance modeler and texture artist responsible for game-ready 3D assets for a low-poly cyberpunk city builder.
Modeling Artist at RIZ games
November 1, 2024 - Present
Freelance role responsible for modeling and texturing game-ready 3D assets for a low-poly cyberpunk city builder.
Shading Artist (unlit) at 3dar
December 31, 2023 - July 14, 2025
Hand-textured and shaded environment and props in unlit shading technique for 'Eggscape' game.
Shading Artist (unlit) at 3dar
December 31, 2023 - July 14, 2025
Freelance role hand-texturing and shading environment and props using unlit shading technique for the "Eggscape" game.
Modeling Artist - Shading & LookDev at Rainbow CGI
July 31, 2023 - July 14, 2025
Worked fulltime in Rome, Italy, continuing modeling and shading artist tasks.
Modeling Artist - Shading & LookDev at Rainbow CGI
July 31, 2023 - July 14, 2025
Fulltime role working on modeling and shading for animation and cinematic projects.
Modeling Artist - Shading & LookDev at Gizmo Animation Studio
November 30, 2022 - July 14, 2025
Modeled and textured realistic buildings and structures based on client AutoCAD blueprints. Created and textured vehicles and hero assets for game cinematic projects for clients such as Blizzard, Riot Games, Disney, HBO, Warner Bros, Supercell, and Sandbox. Modeled many buildings and elements for environments, hero assets and props for “Pupstruction” TV series for Disney Junior.
Modeling Artist - Shading & LookDev at Gizmo Animation Studio
November 30, 2022 - July 14, 2025
Produced modeling and shading work on various projects. Modeled houses and buildings based on AutoCAD blueprints provided by clients.
Prop Modeling & LookDev at Plasma Studio
December 31, 2018 - July 14, 2025
Freelance modeling and look development of props.
Prop Modeling & LookDev at Plasma StudioI
December 31, 2018 - July 14, 2025
Freelance work creating prop models and look development.
Environment Artist/3D Modeler & LookDev at TRONCO
August 31, 2018 - July 14, 2025
Freelance work modeling and texturing realistic buildings and structures from scratch, repairing and optimizing scanned assets, and creating textured vehicles blending with real-life city scans.
Environment Artist/3D Modeler & LookDev at TRONCO
August 31, 2018 - July 14, 2025
Freelance work modeling and texturing realistic buildings and structures from scratch, repairing and optimizing scanned assets, creating textured vehicles, and developing hero assets for game cinematic projects with various high-profile clients.
Modeling Artist at ArtFrequency
June 30, 2018 - July 14, 2025
Fulltime modeling artist.
Modeling Artist at ArtFrequency
June 30, 2018 - July 14, 2025
Fulltime role involving modeling of game-ready assets and environments.

Education

Degree at Image Campus
January 1, 2015 - December 31, 2017
Degree at Image Campus
January 1, 2015 - December 31, 2017

Qualifications

First Certificate in English
June 1, 2013 - June 30, 2013
TOEFL iBT Certificate
July 1, 2024 - July 31, 2024
First Certificate in English
June 1, 2013 - June 30, 2013
TOEFL iBT Certificate
July 1, 2024 - July 31, 2024

Industry Experience

Media & Entertainment, Gaming, Real Estate & Construction, Consumer Goods, Software & Internet