Hi! I'm Stefano Caiazzo, a passionate sound designer and composer specializing in interactive audio for video games. I work to create engaging audio experiences that enhance gameplay and immerse players in their adventures. With extensive experience in audio implementation and music composition, I strive to bring each project to life through sound. I believe that great audio is essential in storytelling, whether in games or films. My journey has taken me through various projects, from high-impact game titles to award-winning television series. I'm always excited to collaborate and explore new challenges in the sound design world!

Stefano Caiazzo

Hi! I'm Stefano Caiazzo, a passionate sound designer and composer specializing in interactive audio for video games. I work to create engaging audio experiences that enhance gameplay and immerse players in their adventures. With extensive experience in audio implementation and music composition, I strive to bring each project to life through sound. I believe that great audio is essential in storytelling, whether in games or films. My journey has taken me through various projects, from high-impact game titles to award-winning television series. I'm always excited to collaborate and explore new challenges in the sound design world!

Available to hire

Hi! I’m Stefano Caiazzo, a passionate sound designer and composer specializing in interactive audio for video games. I work to create engaging audio experiences that enhance gameplay and immerse players in their adventures. With extensive experience in audio implementation and music composition, I strive to bring each project to life through sound.

I believe that great audio is essential in storytelling, whether in games or films. My journey has taken me through various projects, from high-impact game titles to award-winning television series. I’m always excited to collaborate and explore new challenges in the sound design world!

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Language

Italian
Fluent
English
Fluent
Spanish; Castilian
Intermediate
German
Beginner

Work Experience

Senior Sound Designer & Music Composer at Gameplay Galaxy
January 1, 2021 - Present
Architected a visceral, tactile combat audio system for a competitive 1v1 medieval fighter. Designed high-impact weapon collisions and armor foley to enhance tactical player feedback.
Sound Designer & Music Designer at 34BigThings (Embracer Group)
January 1, 2020 - Present
Designed and integrated core SFX assets, handling the technical implementation and integration through Wwise and Unreal Engine Blueprints. Engineered the 'Jump-drop' signature sound—a dynamic music-ducking system triggered by vehicle physics.
Sound Designer / Music Department at InmerSion Studios
February 1, 2017 - May 31, 2018
Developed interactive audio design and gameplay sound implementation for immersive environments, managing asset creation and integration to align with narrative pacing and gameplay mechanics.
Sound Designer / Composer at RAI Fiction
September 1, 2018 - April 30, 2021
Worked on notable TV series, creating sound design and music compositions that elevated storytelling.
Music Editor at E3 Studios
August 1, 2017 - September 30, 2019
Head of music production department for Hollywood movies, editing audio for various projects.

Education

Master of Music (MMus) at Berklee College of Music
January 1, 2016 - December 31, 2016
Bachelor of Music (BMus) at ICMP - Institute of Contemporary Music Performance
January 1, 2015 - December 31, 2015
Higher Diploma at ICMP - Institute of Contemporary Music Performance
January 1, 2012 - December 31, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment