Hi, I’m Stela Mileusnic, a 3D character animator and supervisor with almost four years of industry experience. I honed my craft through Anim School’s 3D Animation Program and have since applied my skills across multiple projects, mentoring teams, and pushing creative boundaries. I’m currently teaching 3D Animation at the University of Arts in Belgrade and enjoy helping junior artists grow while delivering polished work. I thrive in collaborative, fast-paced environments and love building efficient pipelines that support cross-disciplinary teams. My approach blends technical skill with storytelling to create believable characters and engaging visuals using Maya, Unreal Engine, and a mix of other industry tools. I value resilience, curiosity, and open communication, and I’m always excited to tackle new challenges and share knowledge with peers.

Stela Mileusnic

Hi, I’m Stela Mileusnic, a 3D character animator and supervisor with almost four years of industry experience. I honed my craft through Anim School’s 3D Animation Program and have since applied my skills across multiple projects, mentoring teams, and pushing creative boundaries. I’m currently teaching 3D Animation at the University of Arts in Belgrade and enjoy helping junior artists grow while delivering polished work. I thrive in collaborative, fast-paced environments and love building efficient pipelines that support cross-disciplinary teams. My approach blends technical skill with storytelling to create believable characters and engaging visuals using Maya, Unreal Engine, and a mix of other industry tools. I value resilience, curiosity, and open communication, and I’m always excited to tackle new challenges and share knowledge with peers.

Available to hire

Hi, I’m Stela Mileusnic, a 3D character animator and supervisor with almost four years of industry experience. I honed my craft through Anim School’s 3D Animation Program and have since applied my skills across multiple projects, mentoring teams, and pushing creative boundaries. I’m currently teaching 3D Animation at the University of Arts in Belgrade and enjoy helping junior artists grow while delivering polished work.

I thrive in collaborative, fast-paced environments and love building efficient pipelines that support cross-disciplinary teams. My approach blends technical skill with storytelling to create believable characters and engaging visuals using Maya, Unreal Engine, and a mix of other industry tools. I value resilience, curiosity, and open communication, and I’m always excited to tackle new challenges and share knowledge with peers.

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Language

Serbian
Fluent
English
Fluent
Italian
Advanced

Work Experience

Production Assistant (TV animation) at Carousel Studio
January 1, 2023 - June 30, 2023
Implemented and maintained a detailed progress tracking system, monitored and evaluated progress across multiple departments internationally, resulting in accelerated production speeds.
2D Character Animator & Animator Supervisor at Carousel Studio
January 1, 2023 - June 30, 2023
2D character animation in Moho Animation software, ensuring a visually captivating final product while adhering to the storyboard and art director’s notes; mentored a team of up to 15 animators and provided artistic and technical guidance.
3D Character Animator & Animator Supervisor at Carousel Studio
January 1, 2023 - June 30, 2023
3D character animation supervision across multiple projects; led production pipelines, mentored junior artists, and ensured quality aligned with director notes and project goals.

Education

Bachelor of Fine Arts at University of Arts in Belgrade, Faculty of Fine Arts
September 1, 2016 - September 17, 2021
Traditional Printmaking
Master of Arts at University of Arts in Belgrade, Interdisciplinary Studies
October 1, 2021 - February 28, 2023
Video-Game Art and Design
Course at Iervolino Studios Internal Training Center
May 14, 2022 - July 30, 2022
3D Character Animation
Course at Crater VFX Training Center
March 10, 2021 - July 20, 2021
3D/VFX Essentials
Course at Atelier "Ivona Pleskonja"
August 30, 2016
Traditional Drawing and Painting
Bachelor of Fine Arts (BFA) in Visual Arts at Faculty of Fine Arts, University of Arts in Belgrade
October 1, 2016 - September 30, 2021
Master of Arts (MA) in Art and Design of Video Games at University of Arts in Belgrade
October 1, 2021 - September 30, 2024
3D Character Animation Program at Anim School
January 1, 2023 - December 31, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Computers & Electronics, Education