Hello I'm Stephane Durette, I have programming experience in JS/HTML/CSS from taking courses online, C++/Assembly from College. I've since worked in game development in Unity making interactive learning simulations for VARLab, and custom tooling for Battlegoat Studios. I've also participated in game jams and dabbled in Godot and Unreal

Stéphane Durette

Hello I'm Stephane Durette, I have programming experience in JS/HTML/CSS from taking courses online, C++/Assembly from College. I've since worked in game development in Unity making interactive learning simulations for VARLab, and custom tooling for Battlegoat Studios. I've also participated in game jams and dabbled in Godot and Unreal

Available to hire

Hello I’m Stephane Durette, I have programming experience in JS/HTML/CSS from taking courses online, C++/Assembly from College. I’ve since worked in game development in Unity making interactive learning simulations for VARLab, and custom tooling for Battlegoat Studios.

I’ve also participated in game jams and dabbled in Godot and Unreal

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Work Experience

Software Engineer / Game Developer at Symbiotic Networks
January 1, 2021 - September 1, 2024
Developed and maintained interactive simulation applications using Unity and C#. Contributed to a conversation-based training simulator for conflict resolution and sales training. Designed modular, reusable systems supporting multiple projects and external libraries. Managed multi-repository codebases with Git for scalability and maintainability. Collaborated in a fully remote team delivering high-quality features.
Software Developer (Co-op) at VARLab
September 1, 2021 - December 1, 2021
Built a VR-based inspection simulation application using Unity. Implemented state-saving and debugging systems for QA workflows. Refactored legacy code into modular components to improve development speed.
Software Developer (Co-op) at BattleGoat Studios
June 1, 2019 - April 1, 2021
Developed internal tools and editor extensions to improve asset and UI workflows. Created automation utilities eliminating weeks of manual production work. Optimized graphics and UI pipelines for long-term scalability.

Education

Bachelor’s Degree (Incomplete) at Conestoga College
January 1, 2018 - January 1, 2021

Qualifications

Machine Learning — Courser a
January 11, 2030 - February 1, 2026
Intro to Computer Science Using Python — edX
January 11, 2030 - February 1, 2026
Front End Development — freeCodeCamp
January 11, 2030 - February 1, 2026
Microsoft Excel (Dashboards & Foundations) — Coursera
January 11, 2030 - February 1, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment