Hello! I’m Stefanos Mortoglou, a Unity Developer based in Athens, Greece, with 8+ years of experience crafting gameplay systems, mechanics design, and rapid prototypes across a variety of game genres. I enjoy turning ideas into responsive, polished features and delivering fast, playable demos for internal testing and pitches. I’ve worked on multiplayer systems, AR experiences, and cross‑platform projects for mobile and desktop. I thrive in collaborative environments with designers and artists, delivering client-ready builds and continuously optimizing performance through rapid iteration.

Stefanos Mortoglou

Hello! I’m Stefanos Mortoglou, a Unity Developer based in Athens, Greece, with 8+ years of experience crafting gameplay systems, mechanics design, and rapid prototypes across a variety of game genres. I enjoy turning ideas into responsive, polished features and delivering fast, playable demos for internal testing and pitches. I’ve worked on multiplayer systems, AR experiences, and cross‑platform projects for mobile and desktop. I thrive in collaborative environments with designers and artists, delivering client-ready builds and continuously optimizing performance through rapid iteration.

Available to hire

Hello! I’m Stefanos Mortoglou, a Unity Developer based in Athens, Greece, with 8+ years of experience crafting gameplay systems, mechanics design, and rapid prototypes across a variety of game genres. I enjoy turning ideas into responsive, polished features and delivering fast, playable demos for internal testing and pitches.

I’ve worked on multiplayer systems, AR experiences, and cross‑platform projects for mobile and desktop. I thrive in collaborative environments with designers and artists, delivering client-ready builds and continuously optimizing performance through rapid iteration.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate

Language

English
Advanced

Work Experience

Unity Developer at Self-Employed / Freelance
November 1, 2022 - Present
Developed prototypes for games and interactive AR applications; Built multiplayer systems including lobby logic, player syncing, and basic netcode using Unity networking tools; Created AR experiences leveraging various Unity AR tools for mobile clients; Delivered client-facing builds used for internal demos, pitches, and iterative testing; Collaborated remotely with designers and teams to implement systems and UI
Unity Developer at Legends of Venari
June 30, 2023 - October 17, 2025
Developed core gameplay systems and UI components for a live Unity project; Integrated features in collaboration with design and art teams; Debugged and optimized gameplay flows and logic during key development stages
App/Game Developer at Conferience.com
July 31, 2022 - October 17, 2025
Created Unity-based applications for live events and branded experiences; Built responsive, reusable UI systems for mobile platforms; Developed and deployed interactive WebGL builds for browser-based experiences

Education

BSc in Computer Science at University of Piraeus
January 1, 2016 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment