Available to hire
I’m Steven Morrison. I’m a senior C# developer with 10+ years shipping high-stakes gambling games and live-service mobile titles for studios like Zynga, Playtika and Reflex Games.
I specialize in zero-defect backend engines for regulated markets, end-to-end project ownership for multiple shipped mobile applications, asset delivery pipelines, and performance-critical gameplay systems. I have a proven track record of owning full project lifecycles in studios from 5 to 180 people. I enjoy mentoring teams, designing robust architectures, and delivering reliable, scalable systems in fast-paced environments.
Work Experience
Senior Engine Developer at Reflex Games
January 1, 2025 - PresentOwn full backend engine delivery for 5 gambling titles as microservices in C# — zero statistics-affecting bugs shipped across all projects. Enforced compliance pipelines (internal + 3rd-party auditors) to ensure absolute project validity. Architected reusable core systems for new projects, refactoring legacy code, enabling faster and safer development of new features.
Senior Frontend Developer at Gram Games / Zynga
August 1, 2023 - January 1, 2025Delivered multiple high-impact features for the flagship product ‘Merge Dragons!’, demonstrably improving impressions and retention per user. Self-motivated to propose initiatives to improve engine stability and user experience. Presented proposals to technical teams and stakeholders to have them queued into the studio road map. Supported a pod of 20 developers by removing blockers, managing priorities, and coordinating tasks across artists, engineers, and producers to keep projects moving smoothly.
Integration Engineer at Fusebox Games
June 1, 2022 - August 1, 2023Owned end-to-end asset implementation pipeline, eliminating dependency on external studios. Introduced productivity-improving initiatives such as TDD, CI/CD, and AI-assisted asset generation — raised overall code quality and release velocity from project to project.
Frontend Developer at Playtika
July 1, 2020 - June 1, 2022Owned major features, new debugging tool creation, and content updates for flagship title 'Brix Block Blast'. Contributed to new game launches.
Unity Developer at Dubit Limited / WEARVR
April 1, 2017 - July 1, 2020Delivered 30+ mobile/VR projects, including for major brands such as LEGO and 'Cut the Rope'; mentored external teams; and built internal tools.
Slot Machine Developer at Betcom Games
February 1, 2015 - April 1, 2017Lead developer on 10+ Category C gambling machines (Objective-C).
Education
MProf Games Development at University of Abertay
January 1, 2013 - December 31, 2014BSc Computer Games Development at University of the West of Scotland
January 1, 2009 - December 31, 2013Qualifications
Industry Experience
Gaming
Hire a Game Developer
We have the best game developer experts on Twine. Hire a game developer in London today.