Available to hire
I am a 3D artist passionate about bringing ideas to life through digital models. I use Blender and Adobe Substance Painter to transform concepts into polished 3D assets, with strengths in sculpting, shading, lighting, rendering, compositing, and rigging.
I enjoy collaborating with teams and working independently across a wide range of projects, from architecture and product visualization to 3D-printable assets and imaginative character designs. I am always excited to explore new creative challenges and build engaging visual experiences.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Fluent
Work Experience
3D Character & Environment Artist at Lobal Global
January 1, 2022 - January 1, 2024Brought concept art to life as 3D models. Created textures and shading, handled lighting and rendering with post-process compositing, and built animation rigs using armatures, weight painting, and shape keys.
Freelance 3D Artist at Freelance
January 1, 2019 - PresentWorked independently and with creative teams across a variety of projects, including assets for architecture and product visualization, SLA, SLS, FDM, and DMLS 3D printing. Also created imaginative projects such as a skin-textured alphabet and an anthropomorphic carton of milk.
Education
Qualifications
Industry Experience
Gaming, Computers & Electronics, Media & Entertainment, Real Estate & Construction, Manufacturing, Consumer Goods
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