I am a freelance 3D artist specialising in photoreal and stylised animations and visuals. I have advanced skills in animation, modelling, materials, texturing, lighting, and composition, coupled with strong VFX abilities including particle, smoke, and liquid simulation. I enjoy bringing creative concepts to life with a technical background and have worked with a diverse range of clients both locally in the UK and internationally. I have been fortunate to contribute to exciting projects across various industries like Architectural, Aerospace, Automotive, Medical, Military, and more. I strive to be friendly, focused, and skilled in every project I undertake, combining creativity and technical expertise to deliver quality results.

Stephen Wilson

PRO

I am a freelance 3D artist specialising in photoreal and stylised animations and visuals. I have advanced skills in animation, modelling, materials, texturing, lighting, and composition, coupled with strong VFX abilities including particle, smoke, and liquid simulation. I enjoy bringing creative concepts to life with a technical background and have worked with a diverse range of clients both locally in the UK and internationally. I have been fortunate to contribute to exciting projects across various industries like Architectural, Aerospace, Automotive, Medical, Military, and more. I strive to be friendly, focused, and skilled in every project I undertake, combining creativity and technical expertise to deliver quality results.

Available to hire

I am a freelance 3D artist specialising in photoreal and stylised animations and visuals. I have advanced skills in animation, modelling, materials, texturing, lighting, and composition, coupled with strong VFX abilities including particle, smoke, and liquid simulation. I enjoy bringing creative concepts to life with a technical background and have worked with a diverse range of clients both locally in the UK and internationally.

I have been fortunate to contribute to exciting projects across various industries like Architectural, Aerospace, Automotive, Medical, Military, and more. I strive to be friendly, focused, and skilled in every project I undertake, combining creativity and technical expertise to deliver quality results.

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Language

English
Fluent

Work Experience

Freelance 3d Artist
January 1, 2019 - Present
Liaised with clients to develop initial storyboards or concepts. Produced photoreal and stylised 2D and 3D animations and visuals. Composited 2D and 3D visuals and animations using Aftereffects. Created particle, liquid, and smoke simulations for animations. Performed camera tracking and integration of CGI elements with live footage.
Managing Director at Candoo Associates LTD
December 31, 2019 - July 11, 2025
Managed a small team of 3D and 2D artists. Developed storyboards and liaised with clients. Designed concepts to solve client creative requirements.
Freelance 3d Artist
December 31, 2016 - July 11, 2025
Liaised with clients and developed initial storyboards or concepts. Produced photoreal and stylised 3D animations and visuals. Composited 2D & 3D visuals and animations using Aftereffects.
Creative Services at Pfizer Ltd
December 31, 2004 - July 11, 2025
Created a series of 2D and 3D visuals and animations distributed in both digital and printed media formats used throughout Pfizer Ltd.
2D and 3D Asset Creator at Pfizer Ltd
December 31, 1996 - July 11, 2025
Created 2D and 3D assets used within a training application developed for the manufacturing department of Pfizer Ltd.

Education

FD at Thanet Tech College
January 1, 1990 - December 31, 1990
ND at Canterbury College
January 1, 1991 - December 31, 1991
HND at Canterbury College
January 1, 1992 - December 31, 1992

Qualifications

Add your qualifications or awards here.

Industry Experience

Consumer Goods, Other
    uniE621 Citation Ascend Aerospace Visuals
    As a freelance 3D artist, I worked on a high-end aerospace visualisation campaign for the Citation Ascend private jet alongside the talented team at Sector5 Digital. The project involved creating cinematic animations and stills for the official website and promotional content, with a focus on technically accurate, immersive visuals that showcased both the innovation and luxury of the aircraft. Using 3ds Max, I modelled and refined elements of the jet with close attention to realism, proportion, and surface detail. Rendering, lighting, and materials were developed in V-Ray using physically based workflows, HDRI environments, and custom shaders to recreate metallic finishes, cockpit glass, and interior materials. TyFlow and PhoenixFD were used to create animated effects and atmospheric elements, helping add motion, energy, and a futuristic feel. Final compositing and post-production were completed in After Effects. Citation Ascend Aerospace](https://www.twine.net/signin
    uniE621 Matugga Golden Still Rum Product Visualisation
    For the Matugga Rum campaign, I created a series of premium product visuals and cinematic 3D animations designed to showcase the drink with a rich, atmospheric feel while maintaining a high level of realism and detail. Using 3ds Max, I modelled the bottle and glass with careful attention to scale, embossed details, and label accuracy. Materials, lighting, and rendering were developed in V-Ray using HDRI environments, realistic shaders, and ray-traced reflections to capture the rich amber tones and glass refraction. TyFlow was used to generate procedural ice cubes and frost effects, helping add natural variation and realism to the scene. For the liquid simulations, I used PhoenixFD to create realistic pouring, swirling, splashes, and foam behaviour. Final visuals were designed to blend technical precision with cinematic storytelling, creating polished product imagery and animation with a premium, photoreal finish. Mutagga Angled](https://www.twine.net/signin
    uniE608 Estée Lauder – Product Animation & Visuals
    This product visualisation and 3D animation project for Estée Lauder was designed to reflect the brand’s refined, luxurious identity through cinematic visuals and elegant motion. Created in 3ds Max, the animation features delicate flower petals interacting naturally with the product using TyFlow soft-body dynamics, custom physics, and turbulence forces to create gentle, organic movement. The product was modelled in 3ds Max with materials and textures developed using Substance Painter, adding subtle surface detail and realism. Lighting and rendering were completed in V-Ray using HDRI environments, soft reflections, ray-traced caustics, and cinematic depth of field to create a polished premium look. The final visuals combined technical precision with atmospheric storytelling, producing photoreal imagery and animation suitable for luxury advertising, social media, and digital campaigns. Estee Front Cam](https://www.twine.net/signin
    uniE621 Arch Vis Stylised Render
    This architectural visualisation was created to capture the atmosphere and elegance of a modern residential development using a cinematic, miniature-style aesthetic. Modelled in 3ds Max, the scene combines clean architectural detailing with carefully arranged environmental elements to create a refined urban setting. Lighting, materials, and rendering were developed in V-Ray using physically based shaders, HDRI lighting, and global illumination to achieve realistic reflections, warm interior lighting, and soft atmospheric depth. Final colour refinement and post-production were completed in Photoshop and After Effects to enhance mood and cinematic presentation.
    uniE621 AMD Futuristic Vehicle Visualisation
    This project involved creating a series of futuristic vehicle visualisations showcasing AMD technology integrated into next-generation transport concepts. The aim was to highlight innovation, performance, and advanced automotive technology through cinematic, high-end imagery. Using 3ds Max, I modelled both the vehicle interior and exterior based on concept sketches, focusing on clean futuristic design and realistic detailing. Materials, lighting, and rendering were developed in V-Ray using HDRI environments, global illumination, and physically based shaders to achieve realistic reflections and a polished photoreal finish. Final post-production and colour grading were completed in Photoshop, helping refine reflections, contrast, and the overall cinematic presentation. The project combined technical visualisation with creative storytelling to produce impactful technology-focused imagery. Interior 1](https://www.twine.net/signin
    uniE621 B&W Zeppelin
    This product visualisation was created to showcase the speaker system through clean lighting, refined materials, and a premium studio-style presentation. Modelled in 3ds Max, the project focused on smooth surface detailing, realistic proportions, and polished product aesthetics. Lighting, materials, and rendering were developed in V-Ray using physically based shaders, soft studio lighting, and controlled reflections to enhance the glossy surfaces and speaker details. Careful composition and subtle contrast helped create a sleek, high-end visual style with a photoreal finish. Shot 1](https://www.twine.net/signin