Available to hire
Hi, I’m Stefan Andersson, a game developer with a strong eye for detail and a knack for seeing things from different users’ perspectives. I started out as a game designer, which has given me a solid sense for crafting engaging experiences while keeping a sharp focus on practicality and usability.
As a developer, I enjoy collaborating across disciplines, sticking to SOLID principles, and building simple, readable code. My experience spans Unity and Unreal Engine, shader programming, and tooling that improves developer productivity, always aiming to ship polished features and reliable systems.
Experience Level
Language
English
Fluent
Swedish
Advanced
Work Experience
Senior Developer at Bandit Island Games
April 1, 2025 - December 1, 2025Senior developer responsible for Unity-based gameplay features and developer tooling, collaborating across disciplines to ship gameplay systems.
Senior Developer at Cortopia Studios
September 1, 2023 - December 1, 2024Senior developer contributing to high-quality gameplay features and tools; collaborated with cross-functional teams.
Unity Developer at Itatake
February 1, 2022 - July 1, 2023Unity developer focused on game development pipelines and feature implementation.
Unity Programmer at Midjiwan
November 1, 2020 - March 1, 2021Unity programmer implementing gameplay systems, tools, and optimization.
Intermediate Programmer at Toca Boca
March 1, 2015 - October 1, 2020Intermediate programmer contributing to gameplay code and platform integrations.
Education
Bachelor’s Degree of Game Design & Project Management at Södertörns Högskola
August 1, 2012 - June 1, 2015Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Experience Level
Hire a Game Developer
We have the best game developer experts on Twine. Hire a game developer in Stockholm today.