Stiven Petrela

Available to hire

Hello! I'm Stiven, a 3D General Artist and Graphic Designer based in Albania.

About

Hello! I’m Stiven, a 3D General Artist and Graphic Designer based in Albania. I earned my Master of Information Technology in 2019, following studies in IT, and I’ve always been passionate about visual arts in general. In my free time I learned Adobe software and began recreating logos, gradually moving toward brand identity projects. Later I joined a group of talented people from whom I learned a lot and became a 3D General Artist & Visualizer, the position I currently hold. I focus mainly on hard surface modeling, UV mapping, shading, texturing, lighting and rendering, but I’m not limited to these.

I’ve worked on projects for brands like Kering Eyewear, Danese and Fimap using Maya, V-Ray, Photoshop, Illustrator and Substance Painter, among others. I look forward to growing my skills in character modeling, animation, VFX and more.

  • Joined January 2026

Industry experience

  • Media & Entertainment
  • Software & Internet
  • Professional Services
  • Other
  • Manufacturing
  • Education

Projects · 5

• Obsidian material made in substance designer through nodes, rendered in V-Ray, Maya.
https://www.twine.net/signin

• An ornament tile made in Substance Designer through nodes and rendered in V-ray, Maya.
https://www.twine.net/signin

• Magma smart material made in Substance Designer through nodes. Rendered in V-Ray, Maya.
https://www.twine.net/signin

• Realistic bricked wall procedural smart material made through nodes in Substance Designer and rendered in V-ray through Maya.
https://www.twine.net/signin

• A carbon fiber material created through Substance Designer nodes and rendered in Vray
https://www.twine.net/signin

  • 3D Designer
  • 3D Modeler
  • 3D Visualizer

Work experience

3D General Artist & Product Visualizer · AR7Mar 2022 – Present · 4 yrs 9 mos

In this role I focus on 3D modeling, UV mapping, shading, texturing, lighting and rendering for brand projects such as Kering Eyewear, Danese & Fimap using Maya, V-Ray, Photoshop, Illustrator and Substance Painter; I aim to grow in character modeling, animation, and level design, as well as VFX.

Graphic Designer · STAR7Feb 2020 – Feb 2022 · 2 yrs 1 mo

Tasked to create visual guidelines, photo manipulation, trace and create logos for car user manuals of the STELLANTIS group, mainly Jeep, Fiat, Lancia and Alfa Romeo.

Education

Master of Information Technology · Aleksander Xhuvani University, Faculty of Natural Sciences2018 – 2019
Bachelor of Information Technology · Aleksander Xhuvani University, Elbasan2014 – 2017

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