Hello! I’m Stiven, a 3D General Artist and Graphic Designer based in Albania. I earned my Master of Information Technology in 2019, following studies in IT, and I’ve always been passionate about visual arts in general. In my free time I learned Adobe software and began recreating logos, gradually moving toward brand identity projects. Later I joined a group of talented people from whom I learned a lot and became a 3D General Artist & Visualizer, the position I currently hold. I focus mainly on hard surface modeling, UV mapping, shading, texturing, lighting and rendering, but I’m not limited to these.
I’ve worked on projects for brands like Kering Eyewear, Danese and Fimap using Maya, V-Ray, Photoshop, Illustrator and Substance Painter, among others. I look forward to growing my skills in character modeling, animation, VFX and more.
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
• Obsidian material made in substance designer through nodes, rendered in V-Ray, Maya.
https://www.twine.net/signin
• An ornament tile made in Substance Designer through nodes and rendered in V-ray, Maya.
https://www.twine.net/signin
• Magma smart material made in Substance Designer through nodes. Rendered in V-Ray, Maya.
https://www.twine.net/signin
• Realistic bricked wall procedural smart material made through nodes in Substance Designer and rendered in V-ray through Maya.
https://www.twine.net/signin
• A carbon fiber material created through Substance Designer nodes and rendered in Vray
https://www.twine.net/signin
Created in Maya and rendered in V-Ray. Shadeders and Textures done in Substance Painter.
3D Recreation of a M82 50. Cal Barret Sniper Rifle. Modeled using Maya, Textured in Substance Painter, Rendered in V-Ray, Composed in Nuke & Photoshop.
3D recreation of a Marshall Code100H Digital Head.
Modeled in Maya, Textured in Substance Painter, Rendered in VRay and Composed in Photoshop & AE.
Hire a 3D Designer
We have the best 3d designer experts on Twine. Hire a 3d designer today.