Hello! I'm Stiven, 3D General Artist and Visualizer based in Albania. I achieved masters degree in summer 2019 following studies in Information Technology. Despite my orientation in IT, I've always been passionate about visual arts in general. In my free time I managed to learn Adobe softwares, which i used to develop my skills. I started out recreating logos and slowly going to the point of doing brand identity personal projects. Later on, i had the opportunity to join a group of very talented people whom I learned from to become a 3D General Artist & Visualizer. The position I am currently working now. Mainly I focused on hard surface modeling, UV Mapping, Lighting, Shading, Texturing, Rendering and Compositing. I look forward to grow my skills in in character modeling, animation, level design, VFX and more. Happy to take part in any interesting projects.

Stiven Petrela

Hello! I'm Stiven, 3D General Artist and Visualizer based in Albania. I achieved masters degree in summer 2019 following studies in Information Technology. Despite my orientation in IT, I've always been passionate about visual arts in general. In my free time I managed to learn Adobe softwares, which i used to develop my skills. I started out recreating logos and slowly going to the point of doing brand identity personal projects. Later on, i had the opportunity to join a group of very talented people whom I learned from to become a 3D General Artist & Visualizer. The position I am currently working now. Mainly I focused on hard surface modeling, UV Mapping, Lighting, Shading, Texturing, Rendering and Compositing. I look forward to grow my skills in in character modeling, animation, level design, VFX and more. Happy to take part in any interesting projects.

Next availability:
May 1, 2026

Hello! I’m Stiven, 3D General Artist and Visualizer based in Albania.
I achieved masters degree in summer 2019 following studies in Information Technology. Despite my orientation in IT, I’ve always been passionate about visual arts in general. In my free time I managed to learn Adobe softwares, which i used to develop my skills. I started out recreating logos and slowly going to the point of doing brand identity personal projects.
Later on, i had the opportunity to join a group of very talented people whom I learned from to become a 3D General Artist & Visualizer. The position I am currently working now.
Mainly I focused on hard surface modeling, UV Mapping, Lighting, Shading, Texturing, Rendering and Compositing.
I look forward to grow my skills in in character modeling, animation, level design, VFX and more.

Happy to take part in any interesting projects.

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Language

Italian
Advanced
English
Advanced
Albanian
Fluent

Work Experience

Graphic Designer at STAR7
February 1, 2020 - February 28, 2022
Tasked to create visual guidelines, photo manipulation, trace and create logos for car user manuals of the STELLANTIS group, mainly Jeep, Fiat, Lancia and Alfa Romeo.
3D General Artist & Product Visualizer at AR7
March 1, 2022 - Present
In this role I focus on 3D modeling, UV mapping, shading, texturing, lighting and rendering for brand projects such as Kering Eyewear, Danese & Fimap using Maya, V-Ray, Photoshop, Illustrator and Substance Painter; I aim to grow in character modeling, animation, and level design, as well as VFX.

Education

Master of Information Technology at Aleksander Xhuvani University, Faculty of Natural Sciences
January 1, 2018 - January 1, 2019
Bachelor of Information Technology at Aleksander Xhuvani University, Elbasan
January 1, 2014 - January 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Professional Services, Other