Nicolas Guerrero is a multi-genre composer. He has a vast experience with music writing and audio. ABOUT Music has been a passion of mine for almost all my life. I've learned from a wide array of experiences, from conservatory studies to choirs, pop and metal band, electronic music writing, orchestral music writing... As you might see on my profile, I am mostly self educated when it comes to my music skills. It's been a few year now that I've been working with video games developers, film directors, documentary directors and such. I feel that I now have the confidence to get out there and meet new people to work with. I'm a hard and fast worker, I am not afraid of learning new skills, exploring new genres. In fact, it has been the biggest incentive to keep going forward. I would then describe myself as a multi-genre composer. That is a strength as I am capable of writing almost any type of music. I do have my go-to genres, that I'm really comfortable with which are: hybrid orchestral music, classical orchestral music, pop music, metal, folk music, electronic music and lately, minimalism music. EXPERIENCES I've had the chance to work on a mobile game called Brigands and a PC game called Nilspace. I recently worked with director Kyle Novak on his short “Hour Angle”. I've also collaborated with Youtube video maker Pierrick Lambert on two of his videos, director Justine Bertrand on her latest short, "The Warrior of Peace", director Mathilde Faivre on her documentary series on skateboarding, featuring Longboard dancing world champion Giulia Alfeo. CONTACT I hope this small introduction will give you some insight on who I am. Feel free to contact me for further informations here, or on my email adress: _Email not available. Sign in: https://www.twine.net/signup_

Nico Guerrero | Composer

Twine
5.0 (1 review)

Nicolas Guerrero is a multi-genre composer. He has a vast experience with music writing and audio. ABOUT Music has been a passion of mine for almost all my life. I've learned from a wide array of experiences, from conservatory studies to choirs, pop and metal band, electronic music writing, orchestral music writing... As you might see on my profile, I am mostly self educated when it comes to my music skills. It's been a few year now that I've been working with video games developers, film directors, documentary directors and such. I feel that I now have the confidence to get out there and meet new people to work with. I'm a hard and fast worker, I am not afraid of learning new skills, exploring new genres. In fact, it has been the biggest incentive to keep going forward. I would then describe myself as a multi-genre composer. That is a strength as I am capable of writing almost any type of music. I do have my go-to genres, that I'm really comfortable with which are: hybrid orchestral music, classical orchestral music, pop music, metal, folk music, electronic music and lately, minimalism music. EXPERIENCES I've had the chance to work on a mobile game called Brigands and a PC game called Nilspace. I recently worked with director Kyle Novak on his short “Hour Angle”. I've also collaborated with Youtube video maker Pierrick Lambert on two of his videos, director Justine Bertrand on her latest short, "The Warrior of Peace", director Mathilde Faivre on her documentary series on skateboarding, featuring Longboard dancing world champion Giulia Alfeo. CONTACT I hope this small introduction will give you some insight on who I am. Feel free to contact me for further informations here, or on my email adress: _Email not available. Sign in: https://www.twine.net/signup_

Available to hire
credit-card $225 per day ($28.13 per hour)

Nicolas Guerrero is a multi-genre composer. He has a vast experience with music writing and audio.

ABOUT

Music has been a passion of mine for almost all my life. I’ve learned from a wide array of experiences, from conservatory studies to choirs, pop and metal band, electronic music writing, orchestral music writing… As you might see on my profile, I am mostly self educated when it comes to my music skills. It’s been a few year now that I’ve been working with video games developers, film directors, documentary directors and such. I feel that I now have the confidence to get out there and meet new people to work with. I’m a hard and fast worker, I am not afraid of learning new skills, exploring new genres. In fact, it has been the biggest incentive to keep going forward. I would then describe myself as a multi-genre composer. That is a strength as I am capable of writing almost any type of music. I do have my go-to genres, that I’m really comfortable with which are: hybrid orchestral music, classical orchestral music, pop music, metal, folk music, electronic music and lately, minimalism music.

EXPERIENCES

I’ve had the chance to work on a mobile game called Brigands and a PC game called Nilspace. I recently worked with director Kyle Novak on his short “Hour Angle”. I’ve also collaborated with Youtube video maker Pierrick Lambert on two of his videos, director Justine Bertrand on her latest short, “The Warrior of Peace”, director Mathilde Faivre on her documentary series on skateboarding, featuring Longboard dancing world champion Giulia Alfeo.

CONTACT

I hope this small introduction will give you some insight on who I am. Feel free to contact me for further informations here, or on my email adress: Email not available. Sign in: https://www.twine.net/signup

See more

Skills

ableton live
Mi
Mix
So
Soundtrack
Sh
Short Film
Ma
Master
See more

Experience Level

ableton live
Expert
Mix
Expert
Soundtrack
Expert
Short Film
Expert
Master
Expert
Backing Vocal
Expert
Vocal
Intermediate
Video Advert
Intermediate
Lead Vocal
Intermediate
See more

Language

French
Fluent
English
Advanced

Industry Experience

Media & Entertainment
    uniE603 Stardust
    Here's a personal project of mine. Space is a wonder to me. The first man ever set his foot on the moon 50 years ago. Being a music composer, I wanted to do something for this anniversary. The project got so big and ambitious that I wanted to make a clip for it. And I got lucky when NASA announced that they made their footage copyright free. So I bought video editing software and made my first ever cut. I'm definitely not an editor but I had a lot of fun making this video. If you'd like to see more of this kind of content do let me know! Link to the video: https://youtu.be/EcvL36-x_Ec Nicolas Guerrero For any inquiries please contact: https://www.twine.net/signin https://nicolasguerrero.bandcamp.com https://www.instagram.com/nico_composer https://www.twitch.tv/hemosis https://nicolasguerrero.myportfolio.com #audio #Classique #Minimalism #Film #duduk #Cinematic #apollo #11 #moon #lunar #anniversary #stardust #stars #Orchestral #Violin #cello #history #Space
    uniE603 benyamind & Nicolas Guerrero - Namo
    Namo was composed by benyamind and Nicolas when they finally met after a long time of international collaboration. They’ve composed the track in a custom-made tuning and they perform the choir and (lead) vocals together in just intonation. Namo is an ancient mantra to achieve freedom. We hope you're enjoying your listen! Track is also on benyamind's Youtube channel. Check out his cinematic and microtonal music at: https://youtube.com/benyamind #audio #Cinematic #Choir #World #Orchestral #Epic #Just #intonation #emotional #ensemble
    uniE603 Neural Journey
    Neural Journey is a reflection of my mind at a certain moment. #audio #Classical #Piano
    uniE603 Sardinia - Original Score
    A work I did for talented young director TTW Production. Watch the video: https://www.youtube.com/watch?v=8qaJyfx83qw Check out his other works: https://www.facebook.com/TTWproduction/?eid=ARAc326vTumZU8k5OKgXyNxw94SGtlxcLXGhcuKxJbN5tik7176_7hMMxJpbzIywiA4uHWZZJkg9lhiJ #audio #Classical #Orchestral #Soundtrack #Video
    uniE603 Struggle
    #audio #Classical #Orchestral
    uniE603 The Horizon
    From Novembre 2017 to November 2018 I've been working as a composer and sound designer on the debut game of Studio Melusine, Brigands. The process have been interesting and I've learned so much during the development with the guys from the team. For this specific game which is set in a Steampunk world I wanted to add a lot of flavor to it with the music. I've mixed element from traditional celtic music , oriental music, and big modern bombastic music. I've also paid a lot of attention to the consistency of the soundtrack via the use of as few motifs and themes as I could, same kind of instruments througout the whole soundtrack (tin whistle, guitars, choirs, strings, brasses and ethnic percussions) It has been a great adventure with the team and I hope you will enjoy our work. The game is up on the play store and the app store https://www.twine.net/signin https://www.twine.net/signin #audio #Classical #Soundtrack #Orchestral
    uniE603 Airships
    From Novembre 2017 to November 2018 I've been working as a composer and sound designer on the debut game of Studio Melusine, Brigands. The process have been interesting and I've learned so much during the development with the guys from the team. For this specific game which is set in a Steampunk world I wanted to add a lot of flavor to it with the music. I've mixed element from traditional celtic music , oriental music, and big modern bombastic music. I've also paid a lot of attention to the consistency of the soundtrack via the use of as few motifs and themes as I could, same kind of instruments througout the whole soundtrack (tin whistle, guitars, choirs, strings, brasses and ethnic percussions) It has been a great adventure with the team and I hope you will enjoy our work. The game is up on the play store and the app store https://www.twine.net/signin https://www.twine.net/signin #audio #Soundtrack #Orchestral
    uniE603 Dogfight
    From Novembre 2017 to November 2018 I've been working as a composer and sound designer on the debut game of Studio Melusine, Brigands. The process have been interesting and I've learned so much during the development with the guys from the team. For this specific game which is set in a Steampunk world I wanted to add a lot of flavor to it with the music. I've mixed element from traditional celtic music , oriental music, and big modern bombastic music. I've also paid a lot of attention to the consistency of the soundtrack via the use of as few motifs and themes as I could, same kind of instruments througout the whole soundtrack (tin whistle, guitars, choirs, strings, brasses and ethnic percussions) It has been a great adventure with the team and I hope you will enjoy our work. The game is up on the play store and the app store https://www.twine.net/signin https://www.twine.net/signin #audio #Classical #Orchestral
    uniE603 The Brigands
    From Novembre 2017 to November 2018 I've been working as a composer and sound designer on the debut game of Studio Melusine, Brigands. The process have been interesting and I've learned so much during the development with the guys from the team. For this specific game which is set in a Steampunk world I wanted to add a lot of flavor to it with the music. I've mixed element from traditional celtic music , oriental music, and big modern bombastic music. I've also paid a lot of attention to the consistency of the soundtrack via the use of as few motifs and themes as I could, same kind of instruments througout the whole soundtrack (tin whistle, guitars, choirs, strings, brasses and ethnic percussions) It has been a great adventure with the team and I hope you will enjoy our work. The game is up on the play store and the app store https://www.twine.net/signin https://www.twine.net/signin #audio #Classical #Orchestral
    uniE603 Bounty Hunters
    From Novembre 2017 to November 2018 I've been working as a composer and sound designer on the debut game of Studio Melusine, Brigands. The process have been interesting and I've learned so much during the development with the guys from the team. For this specific game which is set in a Steampunk world I wanted to add a lot of flavor to it with the music. I've mixed element from traditional celtic music , oriental music, and big modern bombastic music. I've also paid a lot of attention to the consistency of the soundtrack via the use of as few motifs and themes as I could, same kind of instruments througout the whole soundtrack (tin whistle, guitars, choirs, strings, brasses and ethnic percussions) It has been a great adventure with the team and I hope you will enjoy our work. The game is up on the play store and the app store https://www.twine.net/signin https://www.twine.net/signin #audio #Classical #Orchestral
    uniE603 A Million's Pirates
    From Novembre 2017 to November 2018 I've been working as a composer and sound designer on the debut game of Studio Melusine, Brigands. The process have been interesting and I've learned so much during the development with the guys from the team. For this specific game which is set in a Steampunk world I wanted to add a lot of flavor to it with the music. I've mixed element from traditional celtic music , oriental music, and big modern bombastic music. I've also paid a lot of attention to the consistency of the soundtrack via the use of as few motifs and themes as I could, same kind of instruments througout the whole soundtrack (tin whistle, guitars, choirs, strings, brasses and ethnic percussions) It has been a great adventure with the team and I hope you will enjoy our work. The game is up on the play store and the app store https://www.twine.net/signin https://www.twine.net/signin #audio #Classical #Orchestral
    uniE603 Bomb Run
    From Novembre 2017 to November 2018 I've been working as a composer and sound designer on the debut game of Studio Melusine, Brigands. The process have been interesting and I've learned so much during the development with the guys from the team. For this specific game which is set in a Steampunk world I wanted to add a lot of flavor to it with the music. I've mixed element from traditional celtic music , oriental music, and big modern bombastic music. I've also paid a lot of attention to the consistency of the soundtrack via the use of as few motifs and themes as I could, same kind of instruments througout the whole soundtrack (tin whistle, guitars, choirs, strings, brasses and ethnic percussions) It has been a great adventure with the team and I hope you will enjoy our work. The game is up on the play store and the app store https://www.twine.net/signin https://www.twine.net/signin #audio #Soundtrack #Alternative #Rock #Shoegaze #Orchestral