I'm Sumaiyah Arshad, a Senior Concept Artist with over 6 years in the gaming industry, specializing in character concept design, illustration, UI design, and environment/architectural design. I've collaborated with top-tier studios including Disney Interactive, Pocket Gems, Zynga, and 2K Games, contributing to AAA titles and Web3 blockchain games. I excel at multi-faceted concept art, establishing distinctive visual identities for characters, environments, and props. In my current role at Revolving Games, I design mint-able assets for War of Nova, maintain visual fidelity, prototype new assets, and collaborate with producers and art directors to create faction-specific hard-surface and environmental assets. I also experiment with AI tools such as Stable Diffusion, Midjourney, and Leonardo AI to accelerate prototyping while preserving quality, integrating Generative AI outputs with traditional techniques to streamline production.

Sumaiyah Arshad

I'm Sumaiyah Arshad, a Senior Concept Artist with over 6 years in the gaming industry, specializing in character concept design, illustration, UI design, and environment/architectural design. I've collaborated with top-tier studios including Disney Interactive, Pocket Gems, Zynga, and 2K Games, contributing to AAA titles and Web3 blockchain games. I excel at multi-faceted concept art, establishing distinctive visual identities for characters, environments, and props. In my current role at Revolving Games, I design mint-able assets for War of Nova, maintain visual fidelity, prototype new assets, and collaborate with producers and art directors to create faction-specific hard-surface and environmental assets. I also experiment with AI tools such as Stable Diffusion, Midjourney, and Leonardo AI to accelerate prototyping while preserving quality, integrating Generative AI outputs with traditional techniques to streamline production.

Available to hire

I’m Sumaiyah Arshad, a Senior Concept Artist with over 6 years in the gaming industry, specializing in character concept design, illustration, UI design, and environment/architectural design. I’ve collaborated with top-tier studios including Disney Interactive, Pocket Gems, Zynga, and 2K Games, contributing to AAA titles and Web3 blockchain games. I excel at multi-faceted concept art, establishing distinctive visual identities for characters, environments, and props.

In my current role at Revolving Games, I design mint-able assets for War of Nova, maintain visual fidelity, prototype new assets, and collaborate with producers and art directors to create faction-specific hard-surface and environmental assets. I also experiment with AI tools such as Stable Diffusion, Midjourney, and Leonardo AI to accelerate prototyping while preserving quality, integrating Generative AI outputs with traditional techniques to streamline production.

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Language

English
Fluent
Urdu
Advanced

Work Experience

Senior Concept Artist at Revolving Games
July 1, 2022 - Present
Designed mintable in-game assets including capital ships, strike crafts, and player bases for War of Nova, a AAA Web3 blockchain game, ensuring visual fidelity and seamless integration into the on-chain asset economy. Collaborated with game producers and art directors to develop faction-specific hard surface and architectural environment assets to establish a distinct visual identity. Researched and prototyped innovative assets to support idea generation and solve creative challenges aligned with Web3-native design. Applied AI tools like Stable Diffusion, Midjourney, and Leonardo AI to accelerate prototyping workflows and character asset development, improving efficiency while maintaining high-quality output.
Character Concept Artist | Production Artist at Revolving Games
June 30, 2022 - August 24, 2025
Crafted character concepts for an existing AAA game IP for 2K Games. Illustrated high-quality concepts and post-production work for characters, UI assets, environments, and props. Managed JIRA ticket pipelines and gained experience in the use of Confluence. Delivered top-quality assets within deadlines, supporting team leads and art directors.
Concept Artist | Illustrator at WeR Play
October 1, 2013 - August 24, 2025
Created environment, prop, character, UI, and marketing art concepts for clients including Disney Interactive and Pocket Gems. Collaborated with a multidisciplinary team on tasks related to animation and art design. Delivered assets on tight deadlines and adapted well to directions within a high-production pipeline.
Senior Concept Artist at Revolving Games
July 1, 2022 - Present
Designed mint-able game assets including capital ships, strike crafts and player bases for War of Nova, a AAA Web3 blockchain MMO, ensuring visual fidelity and seamless integration into the on-chain asset economy. Collaborated with game producers and art directors to develop faction-specific hard-surface and architectural assets, researched and prototyped innovative assets, and applied AI tools to accelerate prototyping workflows while maintaining high-quality outputs.
Character Concept Artist | Production Artist at Revolving Games
June 1, 2022 - September 10, 2025
Crafted character concepts for an existing AAA IP, illustrated high-quality concepts and post-production assets for characters, UI assets, environments and props. Managed Jira ticket pipelines and gained experience with Confluence. Delivered production-ready assets within tight deadlines, supporting art directors and production leads.
Concept Artist | Illustrator at WeR Play
October 1, 2013 - September 10, 2025
Created environment, prop, character, UI, and marketing art concepts for clients including Disney Interactive and Pocket Gems. Collaborated with a multi-disciplinary team on animation and art design tasks. Delivered assets on tight deadlines and adapted to direction within a high-production pipeline.
Senior Concept Artist at Revolving Games
July 1, 2022 - Present
Designed mintable in-game assets including capital ships, strike crafts, and player bases for War of Nova, a AAA Web3 blockchain game, ensuring visual fidelity and seamless integration into the on-chain asset economy. Collaborated with game producers and art directors to develop faction-specific hard surface and architectural environmental assets. Researched and prototyped novel assets to support ideation and solve creative challenges aligned with Web3-native design. Applied AI tools such as Stable Diffusion, Midjourney, and Leonardo AI to accelerate prototyping and asset development.
Concept Artist | Production Artist at Revolving Games
June 1, 2022 - September 10, 2025
Crafted character concepts for an existing AAA game IP for 2K Games. Illustrated high-quality concepts and post-production work for characters, UI assets, environments and props. Managed Jira ticket pipelines and gained experience in the use of Confluence. Delivered top-quality assets within tight deadlines, supporting team leads and art directors.
Concept Artist | Illustrator at WeR Play
October 1, 2013 - September 10, 2025
Created environment, prop, character, UI, and marketing art concepts for clients including Disney Interactive and Pocket Gems. Collaborated with a multi-disciplinary team on animation and art design tasks. Delivered assets on tight deadlines and adapted to direction within a high-production pipeline.
Concept Artist / Illustrator at WeR Play
October 1, 2013 - September 11, 2025
Created environment, prop, character, UI and marketing art concepts for clients including Disney Interactive and Pocket Gems. Collaborated with a multi-disciplinary team on animation and art design.
Character Concept Artist / Production Artist at Revolving Games
June 30, 2022 - September 11, 2025
Crafted character concepts for an existing AAA IP for 2K Games. Illustrated high-quality concepts and post-production work for characters, UI assets, environments and props. Managed JIRA ticket pipelines and gained experience in Confluence. Delivered top-quality assets within deadlines, supporting team leads and art directors.
Senior Concept Artist at Revolving Games
July 1, 2022 - Present
Designed mint-able assets for War of Nova, a AAA Web3 blockchain game, ensuring visual fidelity and seamless integration into the on-chain asset economy. Collaborated with game producers and art directors to develop faction-specific hard surface and architectural environment assets, establishing a distinct visual identity. Researched and prototyped innovative assets to support idea generation and solve creative challenges aligned with Web3-native design. Applied AI tools (Stable Diffusion, Midjourney, Leonardo AI) to augment painting workflows, combining AI outputs with traditional techniques to accelerate prototyping and asset development while maintaining high quality.
Senior Concept Artist at Revolving Games
July 1, 2022 - Present
Senior Concept Artist designing and developing game assets for AAA Web3 blockchain projects; led concept art for character, environment and UI assets, collaborating with producers and art directors, and prototyping innovative assets for War of Nova; applied AI-assisted workflows to accelerate prototyping while maintaining high-quality output.
Character Concept Artist | Production Artist at Revolving Games
June 1, 2022 - September 23, 2025
Crafted character concepts for a AAA IP (2K Games); produced high-quality concepts and post-production work for characters, UI assets, environments and props; managed JIRA and Confluence pipelines; delivered assets within deadlines, supporting team leads and art directors.
Concept Artist | Illustrator at WeR Play
October 1, 2013 - September 23, 2025
Created environment, prop, character, UI and marketing art concepts for clients including Disney Interactive and Pocket Gems; collaborated with a multi-disciplinary team on animation and art design; delivered assets on tight deadlines and adapted to direction within a high-production pipeline.

Education

Bachelor of Architecture at National College of Arts, Lahore, Pakistan
February 1, 2015 - January 1, 2020
Bachelor of Fine Arts at National College of Arts, Lahore, Pakistan
February 1, 2008 - January 1, 2012
Bachelor of Architecture at National College of Arts, Lahore, Pakistan
February 1, 2015 - January 1, 2020
Bachelor of Fine Arts at National College of Arts, Lahore, Pakistan
February 1, 2008 - January 1, 2012
Bachelor of Architecture at National College of Arts, Lahore, Pakistan
February 1, 2015 - January 1, 2020
Bachelor of Fine Arts at National College of Arts, Lahore, Pakistan
February 1, 2008 - January 1, 2012
Bachelor of Architecture at National College of Arts, Lahore, Pakistan
February 1, 2015 - January 1, 2020
Bachelor of Fine Arts (Honors) – Sculpture at National College of Arts, Lahore, Pakistan
February 1, 2008 - January 1, 2012
Bachelor of Architecture at National College of Arts, Lahore, Pakistan
February 1, 2015 - January 1, 2020
Bachelor of Fine Arts at National College of Arts, Lahore, Pakistan
February 1, 2008 - January 1, 2012

Qualifications

Fundamentals of Character Design by David Coleman (Certificate)
January 11, 2030 - August 24, 2025
CGMAC Character Art School: Complete Character Drawing Course by Scott Harris (Certificate)
January 11, 2030 - August 24, 2025
Udemy Creating 3D Environments in Blender by Rob Tuytel and Erik Selin (Certificate)
January 11, 2030 - August 24, 2025
Udemy Environment Art School: Perspective Landscape Drawing by Scott Harris (Certificate)
January 11, 2030 - August 24, 2025
Fundamentals of Character Design
January 11, 2030 - September 10, 2025
Complete Character Drawing Course
January 11, 2030 - September 10, 2025
Creating 3D Environments in Blender
January 11, 2030 - September 10, 2025
Perspective Landscape Drawing
January 11, 2030 - September 10, 2025
Fundamentals of Character Design
January 11, 2030 - September 10, 2025
CGMA Character Art School: Complete Character Drawing Course
January 11, 2030 - September 10, 2025
Udemy Creating 3D Environments in Blender
January 11, 2030 - September 10, 2025
Fundamentals of Character Design
January 11, 2030 - September 11, 2025
CGMA Character Art School: Complete Character Drawing Course
January 11, 2030 - September 11, 2025
Udemy Creating 3D Environments in Blender
January 11, 2030 - September 11, 2025
Fundamentals of Character Design
January 11, 2030 - September 23, 2025
Complete Character Drawing Course (CGMA Character Art School)
January 11, 2030 - September 23, 2025
Creating 3D Environments in Blender
January 11, 2030 - September 23, 2025
Perspective Landscape Drawing (Udemy Environment Art School)
January 11, 2030 - September 23, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services