I’m an aspiring animation artist with a solid pipeline understanding and a growing technical focus, experienced in supporting shots from blocking through final delivery. I’m comfortable collaborating with CG Supervisors, Leads, and Production to debug and refine work across departments. I’m a strong problem solver and a collaborative team player, motivated to grow as a technical artist on high-end animated features. I love pushing creative boundaries, and I’m eager to learn new tools and techniques to create captivating visuals for games and films.
I thrive in fast-paced environments, enjoy learning from talented teams, and am open to opportunities that push the boundaries of animation and VFX. I value clear communication, proactive feedback, and delivering quality outputs that align with creative visions.
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