Hello! I’m a versatile 3D Designer and Visual Artist who enjoys turning concepts into high-quality, optimized 3D assets. I specialize in modeling, texturing, lighting, and rendering for environments, vehicles, and products, with a strong eye for aesthetics and storytelling. I thrive in collaborative settings and love delivering visually striking work that performs well in real-time pipelines.
I am recen5tly graduated with a Master of Arts in Animation at DePaul University, I’m expanding my practice across architectural visualization, game-ready assets, and cross-disciplinary projects. I’m excited to bring creative energy, technical precision, and a user-centered approach to every project and team I join.
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