I am a 3D Artist with over 4 years of experience delivering high-end assets for some of the industry’s most demanding AAA franchises. My career is defined by a deep technical understanding of the production pipeline, underscored by specialized offshore training at EA Shanghai for the development of Battlefield 6
Major Credits & Experience
EA’s Battlefield 6 & Battlefield 2042: Leons Digital/EA Games.
Contributed to props, environments, and destruction clusters within a global production pipeline. I oversee and coordinate the development of the new 3D art production pipeline.
Unleash the Avatar (In Production) Aeos Games.
Developed 3D assets for an immersive India-themed game environment, created detailed architectural assets enhancing visual realism and cultural authenticity, and set dressing for optimized, dynamic game levels.
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
EA’s Battlefield 6
EA’s Battlefield 2042
Unleash the Avatar
Link:- https://www.twine.net/signin
I bring over 4 years of experience creating clean, game-ready assets & environments. I’m proven in contributing high-quality game pipeline Integration to production goals for AAA titles after overseas training at EA Shanghai, China, and worked on titles such as
My experience includes creating modular architectural assets, static and dynamic props, and high-quality PBR textures (both realistic and stylized aesthetics). Along with Rigging basics and Cinematics in Unreal.
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